Commit Graph

11 Commits

Author SHA1 Message Date
Rezmason
f303051b1d I was forgetting to set the size of the composer 2018-09-11 18:23:45 -07:00
Rezmason
ff4b5255e9 Updating TODO 2018-09-10 15:42:37 -07:00
Rezmason
e61f96e614 Added paradise version. Added Coptic text texture. Added polar coordinate and "sun" support to the renderer. 2018-09-09 17:18:07 -07:00
Rezmason
ac15090ca7 Update README.md and TODO.txt
Adding GPU particle blurb, and a long explanation of the URL options. Cutting down the remaining "Much later" work.
2018-09-06 03:39:45 -07:00
Rezmason
a287bccd1c Replaced MatrixGeometry and MatrixMaterial with MatrixRenderer. Got rid of a,b,c variables. 2018-09-05 15:28:01 -07:00
Rezmason
515ee07b43 Adding GPUComputationRenderer to project. Adding gpgpu_example HTML as a reference. 2018-09-05 00:47:46 -07:00
Rezmason
7bf43539c1 Added noise to coloration passes, removed film grain pass. Added ImageOverlayPass option; effect can be specified in URL variables. 2018-09-04 01:01:03 -07:00
Rezmason
06fd40c408 Switched glyph brightness and cycle speeds to being derived from a continuous function. Introduced a quick way to mess with code parameters. 2018-09-02 00:31:01 -07:00
Rezmason
cff094fda1 After talking with Shem, it sure sounds like it'd be easier to come up with a solution on the JS side of things and then "port" it to GPU 2018-08-30 00:36:17 -07:00
Rezmason
8354218748 Removing antialiasing, depth and stencil; setting shader precision to low. Disconnecting numRows from fall speed and tail length. 2018-08-29 19:26:15 -07:00
Rezmason
8c60365279 Initial commit 2018-08-23 17:30:39 -04:00