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5ba9049045 · Adding SVGs of the resurrections glyphs · Updated 2024-10-31 00:16:01 -07:00

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53e7e42c15 · Removing extra formatting step from test-bundles · Updated 2025-06-02 19:12:00 -07:00    eric

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b6570de106 · Fixed some major bugs: the WebGPU cache should store loaded images and text, never GPU resource handles; renamed renderer "formulate" to "configure"; WebGPU renderer's configure function needs early returns after each major await, in case there's a new config; the render loops are now locally stored closures; renderers now have start and stop functions; fixed bugs in the REGL and WebGPU mirror passes; WebGPU bloom pass now enforces texture dimensions are greater than zero; the react component now stores the renderer type in a useRef and returns early from renderer init awaits to prevent multiple renderers from instantiating. · Updated 2025-05-25 03:30:26 -07:00    eric

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76e0311cfd · Replacing the symbol-use pattern in rendered SVG with groups with their contents set to the innerHTML of the asset SVG symbols. The background rectangle's size is now explicitly the size of the viewBox. Culling more glyphs that aren't visible to the eye (for now, at least). · Updated 2025-05-14 05:33:56 -07:00    eric

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5ba9049045 · Adding SVGs of the resurrections glyphs · Updated 2024-10-31 00:16:01 -07:00    eric

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1955ac5c46 · Down to one file. · Updated 2023-08-25 12:21:31 -07:00    eric

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c3e2ddf843 · Taking a crack at an audio system · Updated 2022-10-04 21:56:23 -07:00    eric

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e1150d092e · Removing unused SVGs, some of which are causing filename problems on some platforms. · Updated 2020-05-29 01:00:57 -07:00    eric

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