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matrix/TODO.txt
2018-09-10 15:42:37 -07:00

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TODO:
Make sure all the pass textures are resizing properly when the window resizes
Whatever it is, it affects the bloom shader even though it has resize ability
Reach out to Ashley's partner about producing sounds
Raindrop sound
https://youtu.be/bPhu01wpf0k?t=34
https://youtu.be/Yt2-h13XK7Y?t=33
Deja vu sound
https://youtu.be/XfEuxRDYiyc?t=17
Square sound
https://youtu.be/ngnlBZNuVb8?t=204
https://youtu.be/-al0i3zSyj0?t=68
https://youtu.be/d8My5jIaXoY?t=191
Neo flying, apparently
https://youtu.be/gZzTVJ-NLYQ?t=230
And some kind of ambient sound that they play over
Why's it look different on Mobile Safari?
Much later:
Deluxe compute variables
Flashing row effect
Square event
Expanding white outline of a box
Delay it like the raindrop particles
Simpler bloom replacement?
More patterns?
Symbol duplication is common
Also interesting:
The Matrix code for the Zion Control construct is sparser, slower, bluer, and annotated
https://www.youtube.com/watch?v=Jt5z3OEjDzU