Replaced MatrixGeometry and MatrixMaterial with MatrixRenderer. Got rid of a,b,c variables.

This commit is contained in:
Rezmason
2018-09-05 15:28:01 -07:00
parent 1c6e351352
commit a287bccd1c
6 changed files with 240 additions and 465 deletions

View File

@@ -1,8 +1,15 @@
TODO:
Migrate rain logic to shaders that operate on double buffer RTTs
Reach out to Ashley's partner about producing sounds
Raindrop sound
https://youtu.be/KoQOKq1C3O4?t=30
https://youtu.be/h1vLZeVAp5o?t=28
Flashing row sound
https://youtu.be/z_KmNZNT5xw?t=16
Square sound
https://youtu.be/ngnlBZNuVb8?t=204
https://youtu.be/721sG2D_9-U?t=67
And some kind of ambient sound that they play over
Much later:
Optimizations
@@ -11,14 +18,8 @@ Much later:
Dissolve threejs project into webgl project
Maybe webgl2 project?
Deluxe
Raindrop sound
https://youtu.be/KoQOKq1C3O4?t=30
https://youtu.be/h1vLZeVAp5o?t=28
Flashing row effect?
https://youtu.be/z_KmNZNT5xw?t=16
Square event?
https://youtu.be/ngnlBZNuVb8?t=200
https://youtu.be/721sG2D_9-U?t=67
Flashing row effect
Square event
More patterns?
Symbol duplication is common