Rezmason
eea341f50c
Exploring ways to preserve the vanilla JS browser demo without compromising on the bundle. Experimenting with embedding images in the bundle as data URIs
2025-05-06 12:59:02 -07:00
Rezmason
237990b44c
Ran the format script
2025-05-05 08:52:35 -07:00
nohren
3bc0d5d346
Matrix React component 1.0.0
2025-04-24 08:54:03 -07:00
Rezmason
e8be232e9b
Fixing several embarrassing bugs.
...
WebGPU and REGL projects now flipY again, and they properly flip the symbolY glyph coordinate in the rain pass's fragment shader.
Switching on some older code that was disabled for FF Nightly support— it makes more sense to wait for that support as implementations finalize.
Added mipmap to images loaded into REGL project.
2022-10-11 09:25:24 -07:00
Rezmason
b86b97fde9
Adding an FPS argument. The renderers now determine whether the current frame should be rendered, and passes use that to determine whether to render or not. The rain pass, however, will still update the simulation at full speed.
2022-10-03 23:45:56 -07:00
Rezmason
3da3db61f1
Camera input and mirror effect now also work in WebGPU. Added the "once" parameter, which renders a single frame. Fixed bugs in gpu-buffer.
2022-08-11 00:08:05 -07:00
Rezmason
6aa025870c
Running prettier
2022-08-07 19:17:59 -07:00
Rezmason
aabf0a32ee
Double click now toggles full screen. Delayed initializing regl until the camera is set up, so its start time comes after the visitor closes the browser prompt
2022-08-02 21:39:47 -07:00
Rezmason
ad81de744d
Renamed ripples pass to mirror pass
2022-08-02 21:25:54 -07:00