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mirror of https://github.com/Rezmason/matrix.git synced 2026-04-17 05:49:30 -07:00
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159 Commits 8 Branches 3 Tags
5747fb74a307d334cb680eefa2a8f967617649f2
Commit Graph

6 Commits

Author SHA1 Message Date
Rezmason
5747fb74a3 Fixing what I think was a stride bug in gpu-uniforms. This library seriously needs some extensive unit testing. 2021-11-08 09:09:12 -08:00
Rezmason
6ab16b3091 Trying to implement the spec for the alignment and size of struct and array fields in gpu-uniforms. 2021-11-08 08:58:55 -08:00
Rezmason
a4e08c0ceb Refining gpu-uniforms warnings, which are now only emitted if requested. Hypothetically a user could call write() on the ArrayBuffer to update only some of its values. 2021-11-08 03:08:25 -08:00
Rezmason
415ffa77ee Driving more uniforms.read calls from the actual shaders. 2021-11-08 03:01:46 -08:00
Rezmason
61a3a6d783 Moved the WebGPU code off of "std140" and onto gpu-uniforms. 2021-11-08 02:23:33 -08:00
Rezmason
8f226be368 Wrote some code to parse structs in a WGSL shader, calculate its fields' offsets into an ArrayBuffer, generate a JS object that represents it, and write such a JS object to an ArrayBuffer. 2021-11-08 01:13:42 -08:00
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