- Move common icon parsing logic into module
- Return a "real" icon value during error handling to avoid downstream
consumers from trying to use an icon named "false"
- Use named regex to parse icon URLs based on API specification
The previous logic only checked URL parameters for kiosk mode,
but sticky kiosk can enable kiosk mode from localStorage without
URL parameters. Now checks actual kiosk setting value.
Fix typo in scan line settings name.
- This setting is important to allow creation ofa Home Screen app on iOS/iPadOS
- If kiosk mode is accidentally made sticky, it can be cleared by adding '&kiosk=false` to the URL
- Ctrl-K will now also exit kiosk mode
This adds a `stickyRead` parameter to settings, that means "read it if it's there, but don't write it"
- Replace CSS zoom with CSS transform scaling for better mobile compatibility
- Implement wrapper-based scaling approach that includes both content and navigation bar
- Replace Almanac layout with CSS Grid for better cross-browser layout
- Greatly improve scanline algorithm to handle a wide variety of displays
- Add setting to override automatic scanlines to user-specified scale factor
- Remove scanline scaling debug functions
- Refactor settings module: initialize settings upfront and improve change handler declarations
- Enhance scanline SCSS with repeating-linear-gradient for better performance
- Add app icon for iOS/iPadOS
- Add 'fullscreen' event listener
- De-bounce 'resize' event listener
- Add 'orientationchange' event listener
- Implement three resize scaling algorithms:
- Baseline (when no scaling is needed, like on the index page)
- Mobile scaling (except Mobile Safari kiosk mode)
- Mobile Safari kiosk mode (using manual offset calculations)
- Standard fullscreen/kiosk mode (using CSS centering)
- Add clear distinction between Server and Static deployment modes
- Restructure run instructions with specific npm commands and their purposes
- Clarify Docker deployment scenarios (static vs server, with examples)
- Rewrite music section to explain server-side vs browser-side playlist generation
- Remove large JSON data injection from EJS templates
- Add client-side data-loader utility with cache-busting support
- Create server endpoints for JSON data with long-term caching
- Add graceful failure handling if core data fails to load
- Copy JSON data files to dist/data for static hosting
- Update app initialization to load data asynchronously
- Set serverAvailable flag for static builds in gulp task
This reduces HTML payload size and enables better caching strategies
for both server and static deployment modes.
Implement STATIC=1 environment variable to enable browser-only deployment
without proxy server infrastructure. Uses WS4KP_SERVER_AVAILABLE flag to
distinguish between server-backed and static deployments for proper URL
rewriting and User-Agent header handling.
- Add STATIC env var to skip proxy route registration at startup
- Inject WS4KP_SERVER_AVAILABLE flag via EJS template based on STATIC mode
- Update fetch.mjs to conditionally send User-Agent headers based on server availability
- Update url-rewrite.mjs to skip proxy rewriting when server is unavailable
- Use renderIndex helper for consistent template data across dev/prod modes
- Improve music playlist logging
Benefits of integrated approach:
- Single environment variable controls both server and client behavior
- Flag injection happens once at render time, not on every request
- No runtime HTML string manipulation overhead
- Clean separation between server-backed and static deployment logic
- Same codebase supports both deployment modes without duplication
Static mode (STATIC=1): Direct API calls to external services, no caching
Server mode (default): Local proxy with caching and API request observability
- Replace magic numbers with seconds-based timing constants
- Switch from scrollTo() to hardware-accelerated transform
- Add scroll caching to prevent repeated DOM queries every scroll cycle
- Switch to safeJson() for centralized error handling across alert modules
- Horizontal alert scroll now goes edge-to-edge
- Integrate global speed settings into horizontal scroll timing
- Improve error handling flow with better fallback behavior for missing data
- Remvoe unused getCurrentData() function in hazards.mjs
- Move background color from scrolling element to container to avoid
showing the underlying content when scrolling with trasnform
- Replace magic numbers with seconds-based timing constants
- Switch from scrollTo() to hardware-accelerated transform for smooth scrolling
- Add scroll caching to prevent repeated DOM queries every scroll cycle
- Fix calculations to support flexible hourly forecast lengths
(i.e. in the future, could offer every other hour)
- Switch to safeJson() for centralized error handling
- Replace magic numbers with seconds-based timing constants
- Switch from scrollTo() to hardware-accelerated transform
- Add scroll caching to prevent repeated DOM queries every scroll cycle
- Fix calculations to allow an arbitrarily-sized list of travel forecast cities
- Switch to safeJson() and safePromiseAll() for centralized error handling
- Switch to safe*() methods for centralized error handling
- Add error handling and validation
- Optimize radar API usage by only fetching yesterday's data when needed
- Use centralized URL rewriting for caching proxy support
- Add debug logging throughout radar processing pipeline
- Improve canvas context validation and error recovery
- Handle worker errors gracefully by setting totalScreens = 0 to skip in animation
- Remove unused OVERRIDES parameter passing to workers
- DOM-based measurement system for accurate forecast lines
- Replace fixed-timing with dynamic timing based on actual forecast lines
- Filter out expired forecasts
- Improve error handling and only set failed state if enabled
- Debug logging for timing calculations and content measurement
- Switch from json() to safeJson() for centralized error handling
- Add module for expired period filtering
- Switch from json() to safeJson() for centralized error handling
- Improve nighttime period handling to focus on full days
- Fix day/night temperature pairing logic
- Add debug logging