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2026-04-17 05:49:30 -07:00
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f14651c2b2901a2731e2786a2cbd9a5a260089cb
matrix
/
js
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webgpu
/
rainPass.js
Rezmason
b86b97fde9
Adding an FPS argument. The renderers now determine whether the current frame should be rendered, and passes use that to determine whether to render or not. The rain pass, however, will still update the simulation at full speed.
2022-10-03 23:45:56 -07:00
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