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mirror of https://github.com/Rezmason/matrix.git synced 2026-04-14 12:29:30 -07:00
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cde709b0449f1359b10f303d43fa0172842aecd6
matrix/js/regl
History
Rezmason cde709b044 Renaming paletteEntries to palette
2022-09-29 22:15:01 -07:00
..
bloomPass.js
Adding some more comments. Destructuring the context object in the pass modules. A little code cleanup in bloomPass. Changing the endPass sampler to be cheaper.
2021-11-15 01:05:05 -08:00
imagePass.js
The primary and bloom textures are now combined with a weight so that fainter bloom doesn't create a fainter overall effect.
2021-12-24 21:44:16 -08:00
lkgHelper.js
Deferring the holoplay import until it's determined that it's needed. Changing the holoplay effect version a little.
2022-09-18 22:30:10 -07:00
main.js
Renaming paletteEntries to palette
2022-09-29 22:15:01 -07:00
mirrorPass.js
Camera input and mirror effect now also work in WebGPU. Added the "once" parameter, which renders a single frame. Fixed bugs in gpu-buffer.
2022-08-11 00:08:05 -07:00
palettePass.js
Renaming paletteEntries to palette
2022-09-29 22:15:01 -07:00
quiltPass.js
Moved looking glass context logic into an "lkgHelper" module. Fixed math issues.
2021-12-19 22:02:19 -08:00
rainPass.js
Adding intro and skipIntro option
2022-09-24 07:27:26 -07:00
stripePass.js
Renaming paletteEntries to palette
2022-09-29 22:15:01 -07:00
utils.js
Adjusting the textures, still not super happy with them but they can be replaced later
2022-09-19 20:41:23 -07:00
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