Files
matrix/index.html
2022-09-16 21:08:00 -07:00

38 lines
1.1 KiB
HTML

<!DOCTYPE html>
<html>
<head>
<title>Matrix digital rain</title>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0" />
<style>
body {
background: black;
overflow: hidden;
margin: 0;
}
canvas {
width: 100vw;
height: 100vh;
}
</style>
</head>
<body>
<!--
This is an implementation of the green code seen in The Matrix film and video game franchise.
This project demonstrates five concepts:
1. Drawing to floating point frame buffer objects, or 'FBO's,
for performing computation and post-processing
2. GPU-side computation, with fragment shaders
updating two alternating FBOs
3. Rendering crisp "vector" graphics, with a multiple-channel
signed distance field (or 'MSDF')
4. Creating a blur/bloom effect from a texture pyramid
5. Color mapping with noise, to hide banding
For more information, please visit: https://github.com/Rezmason/matrix
-->
<script type="module" src="js/main.js"></script>
</body>
</html>