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2026-04-14 12:29:30 -07:00
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b0a4acdfdb0cd99d2c326b9e1c0aa149babc5b8a
matrix
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TODO.txt
Rezmason
b0a4acdfdb
Rewrote the WebGPU bloom pass based on the classic Unreal solution of blurring and combining the levels of an image pyramid. Fixed the regl bloom pass to use the downscaled blurred mipmap levels to build the first pyramid.
2021-11-14 23:09:29 -08:00
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