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eric
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matrix
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2026-04-14 12:29:30 -07:00
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89b9f4e363f9a9689b114c3ef353a32c24e9b739
matrix
/
js
/
regl
History
Rezmason
89b9f4e363
Ported all the post processing regl passes to WebGPU. Fixed the CORS stuff in loadTexture. Renamed createRenderTargetTexture to makePassFBO, to conform with the regl project. Added make1DTexture, which stripePass uses.
2021-11-06 05:03:16 -07:00
..
bloomPass.js
Contemplating my next steps.
2021-11-02 23:20:54 -07:00
imagePass.js
Ported all the post processing regl passes to WebGPU. Fixed the CORS stuff in loadTexture. Renamed createRenderTargetTexture to makePassFBO, to conform with the regl project. Added make1DTexture, which stripePass uses.
2021-11-06 05:03:16 -07:00
main.js
Rearranging the shaders and scripts to hopefully make the project easier to work on
2021-10-29 09:27:28 -07:00
palettePass.js
Rearranging the shaders and scripts to hopefully make the project easier to work on
2021-10-29 09:27:28 -07:00
rainPass.js
Finding ways to construct WebGPU descriptors more concisely. Moving some functions to webgpu's utils.js.
2021-10-30 08:40:42 -07:00
resurrectionPass.js
Rearranging the shaders and scripts to hopefully make the project easier to work on
2021-10-29 09:27:28 -07:00
stripePass.js
Rearranging the shaders and scripts to hopefully make the project easier to work on
2021-10-29 09:27:28 -07:00
utils.js
Rearranging the shaders and scripts to hopefully make the project easier to work on
2021-10-29 09:27:28 -07:00