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matrix/TODO.txt
Rezmason 6d8f5ba41a Overhauled the rainPass's support for the "operator" version of the effect. It now overrides the brightness of any glyph brighter than a threshold, which I think is a much clearer concept.
Also changed the way the glyphs cycle in the "operator" version, after noticing they only change once every four or five frames in the original effect.
2021-10-22 08:38:37 -07:00

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TODO:
Improve forkability
Document every variable, method, and section of the main function in rainPass.compute
Maybe rewrite it? Make the time based stuff easier to read?
Write a document (and include images) that explains the underlying principle of the rain pass
Is the pipeline stuff just too bizarre?
Resurrection
Modified glyph order?
New glyphs?
Good luck with that, champ
Audio
Synthesize raindrop sound
Use WebAudio to mess with it
Idea: Build a UI
Changes some uniforms
Effect selection would swap out the desired effect pass, somehow
The color palette stuff would be hard
Experiment with varying the colors in the palette pass
Maybe a separate palette for the non-bloom
Maybe dim and widen the bloom
Just make sure the changes to non-default configurations are acceptable
Maybe try and accomplish the effect in Photoshop, to get a sense of what's going on
Deja vu effect: flashing rows
Make them flash all the time
Then use a thunder-like pattern to show and hide the flash