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4449b4ea2d5af077f994714f2cd1052acac61692
matrix
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shaders
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glsl
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rainPass.vert.glsl
Rezmason
2eb7b70926
Split the rain pass's compute shader in two, with one governing brightness and the other governing glyph cycling. This allows glyphs to randomly cycle properly, and leaves room to store new properties.
2022-09-07 22:05:03 -07:00
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