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mirror of https://github.com/Rezmason/matrix.git synced 2026-04-17 05:49:30 -07:00
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324 Commits 8 Branches 3 Tags
d85594a46c6dc4e6e8dfa02d05bbef5b43757938
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4 Commits

Author SHA1 Message Date
Rezmason
928067996d The primary and bloom textures are now combined with a weight so that fainter bloom doesn't create a fainter overall effect. 2021-12-24 21:44:16 -08:00
Rezmason
87c2093281 Unifying the interfaces of regl and webgpu makePass and makePipeline. 2021-11-09 09:17:01 -08:00
Rezmason
89b9f4e363 Ported all the post processing regl passes to WebGPU. Fixed the CORS stuff in loadTexture. Renamed createRenderTargetTexture to makePassFBO, to conform with the regl project. Added make1DTexture, which stripePass uses. 2021-11-06 05:03:16 -07:00
Rezmason
94f5f1e5ec Rearranging the shaders and scripts to hopefully make the project easier to work on 2021-10-29 09:27:28 -07:00
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