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mirror of https://github.com/Rezmason/matrix.git synced 2026-04-18 22:29:28 -07:00
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180 Commits 8 Branches 3 Tags
b0a4acdfdb0cd99d2c326b9e1c0aa149babc5b8a
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4 Commits

Author SHA1 Message Date
Rezmason
f907c1c91b Fixing a vague comment that got pasted to all the post processing passes. 2021-11-14 09:04:41 -08:00
Rezmason
d05cb3928d Discovered an overlooked vertical flip I wasn't performing in the WGSL resurrection shader. 2021-11-11 21:56:44 -08:00
Rezmason
db928bbe7a All the post processing passes are now based on compute pipelines instead of render pipelines. 2021-11-11 21:50:27 -08:00
Rezmason
89b9f4e363 Ported all the post processing regl passes to WebGPU. Fixed the CORS stuff in loadTexture. Renamed createRenderTargetTexture to makePassFBO, to conform with the regl project. Added make1DTexture, which stripePass uses. 2021-11-06 05:03:16 -07:00
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