Rezmason
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7eab0fd654
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Runtime target textures seem to need to be the same format as the canvas current texture. Requires additional investigation.
Created a computeToTexture shader to experiment with writing directly to textures as a means of performing post processing.
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2021-11-03 09:03:05 -07:00 |
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Rezmason
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35afa7ca01
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Pulled the rain render out of the render bundle, I won't likely benefit from it.
Threw together renderToCanvas, which renders a texture to the canvas texture.
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2021-11-03 01:19:22 -07:00 |
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Rezmason
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8048c9c690
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That's funny, you can blob a fetch response and chuck it into createImageBitmap().
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2021-11-02 23:19:54 -07:00 |
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Rezmason
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33437a722d
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Finding ways to construct WebGPU descriptors more concisely. Moving some functions to webgpu's utils.js.
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2021-10-30 08:40:42 -07:00 |
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