Rezmason
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4ea6cadd2f
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Fixing some y-flip related stuff in the rain pass fragment shader. Consolidating and changing the type of a bunch of info in the config uniform. Improving the code comments.
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2021-10-30 20:05:07 -07:00 |
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Rezmason
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d8701c9408
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Ported the rain vertex shader to wgsl.
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2021-10-30 18:07:07 -07:00 |
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Rezmason
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cc75938fcb
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Passing all the rain pass configs through a giant struct into the rain shader. I've included the compute shader fields, because I have hope that the compute pass can use the same shader module.
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2021-10-30 13:48:28 -07:00 |
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Rezmason
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33437a722d
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Finding ways to construct WebGPU descriptors more concisely. Moving some functions to webgpu's utils.js.
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2021-10-30 08:40:42 -07:00 |
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Rezmason
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94f5f1e5ec
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Rearranging the shaders and scripts to hopefully make the project easier to work on
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2021-10-29 09:27:28 -07:00 |
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