Commit Graph

14 Commits

Author SHA1 Message Date
Rezmason
5263562c6f When showing the computation shader, it makes sense to make the initial cycle values easier to compare with one another. 2019-02-18 22:18:31 -08:00
Rezmason
d78a1cc1b8 Fixing flicker issue in paradise matrix. 2019-02-18 22:00:50 -08:00
Rezmason
e0674121b6 Organized the version parameters. Combined font data together. 2019-02-18 21:49:05 -08:00
Rezmason
0a1f79dcd6 The "throwback" version is looking better. 2019-02-18 21:19:07 -08:00
Rezmason
5528592754 Adding glyphHeightToWidth, glyphEdgeCrop, fade and cycleStyle parameters. 2019-02-18 17:26:02 -08:00
Rezmason
d03cd685e1 - Added "slant" param to readme
- getParam now supports synonyms
- Renamed "dropLength" URL param to "raindropLength", keeping around support for dropLength URL param
- Renamed "texture" to "fontTexture"
- Changed "isSlanted" boolean to "slant" angle, adding slant/angle URL param, converted from degrees to radians
- Renamed "numGlyphColumns" to "numFontColumns"
- Renamed "showRTT" to "showComputationTexture"
- Random glyphs are now based on a simple sine scramble
- Renaming "now" and "delta" to "time" and "deltaTime"
- glyphCycleSpeed is no longer premultiplied; it is now a number between 0 and 1, much easier to visualize
2019-02-17 18:42:08 -08:00
Rezmason
0c9641860a effect "none" now shows the bare compute texture, with a slight difference to indicate areas of high cycle speed.
Added dropLength property.
2019-01-09 15:16:33 -08:00
Rezmason
ffcbae6519 Removing the camera, actually. 2018-12-21 21:48:58 -08:00
Rezmason
940293ca2a Fixing a straight up broken shader 2018-09-11 23:50:24 -07:00
Rezmason
99916efbf1 Figured out how to make the nightmare matrix code slanted. 2018-09-11 21:11:01 -07:00
Rezmason
e61f96e614 Added paradise version. Added Coptic text texture. Added polar coordinate and "sun" support to the renderer. 2018-09-09 17:18:07 -07:00
Rezmason
a8dcc52c8e Fixing the shader on mobile devices(?) 2018-09-08 18:25:33 -07:00
Rezmason
33b7f58ac1 Adding nightmare matrix support 2018-09-08 08:27:12 -07:00
Rezmason
a287bccd1c Replaced MatrixGeometry and MatrixMaterial with MatrixRenderer. Got rid of a,b,c variables. 2018-09-05 15:28:01 -07:00