Logo
Explore Help
Register Sign In
eric/matrix
1
0
Fork 0
You've already forked matrix
mirror of https://github.com/Rezmason/matrix.git synced 2026-04-14 12:29:30 -07:00
Code Issues Packages Projects Releases Wiki Activity
154 Commits 8 Branches 3 Tags
415ffa77ee674a3095a045737714ae5caaa9723a
Commit Graph

4 Commits

Author SHA1 Message Date
Rezmason
415ffa77ee Driving more uniforms.read calls from the actual shaders. 2021-11-08 03:01:46 -08:00
Rezmason
61a3a6d783 Moved the WebGPU code off of "std140" and onto gpu-uniforms. 2021-11-08 02:23:33 -08:00
Rezmason
bd3d0c76d2 Fixing the names of shaders in the passes. The loadShader utility function now returns the code and the module, since I'm hoping to parse uniform buffer layouts from the code. 2021-11-07 00:41:25 -07:00
Rezmason
89b9f4e363 Ported all the post processing regl passes to WebGPU. Fixed the CORS stuff in loadTexture. Renamed createRenderTargetTexture to makePassFBO, to conform with the regl project. Added make1DTexture, which stripePass uses. 2021-11-06 05:03:16 -07:00
Powered by Gitea Version: 1.25.0 Page: 94ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API