Rezmason
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415ffa77ee
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Driving more uniforms.read calls from the actual shaders.
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2021-11-08 03:01:46 -08:00 |
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Rezmason
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61a3a6d783
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Moved the WebGPU code off of "std140" and onto gpu-uniforms.
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2021-11-08 02:23:33 -08:00 |
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Rezmason
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bd3d0c76d2
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Fixing the names of shaders in the passes. The loadShader utility function now returns the code and the module, since I'm hoping to parse uniform buffer layouts from the code.
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2021-11-07 00:41:25 -07:00 |
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Rezmason
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89b9f4e363
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Ported all the post processing regl passes to WebGPU. Fixed the CORS stuff in loadTexture. Renamed createRenderTargetTexture to makePassFBO, to conform with the regl project. Added make1DTexture, which stripePass uses.
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2021-11-06 05:03:16 -07:00 |
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