Rezmason
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2364bbc8bc
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rainPass now renders multiple cameras and viewports, using data from the hardware.
Added quiltPass (which uses holoplay’s quilting shader).
Added a holoplay effect version. (Versions can also now specify a preferred renderer.)
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2021-12-19 12:08:31 -08:00 |
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Rezmason
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508c941fcd
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The glyph textures can now be rectangular, I think.
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2021-12-06 22:44:18 -08:00 |
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Rezmason
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87c2093281
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Unifying the interfaces of regl and webgpu makePass and makePipeline.
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2021-11-09 09:17:01 -08:00 |
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Rezmason
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cf02073ff3
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Added orthographic projection and a profile angle to the volumetric mode when effects are off.
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2021-11-08 09:47:56 -08:00 |
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Rezmason
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33437a722d
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Finding ways to construct WebGPU descriptors more concisely. Moving some functions to webgpu's utils.js.
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2021-10-30 08:40:42 -07:00 |
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Rezmason
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94f5f1e5ec
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Rearranging the shaders and scripts to hopefully make the project easier to work on
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2021-10-29 09:27:28 -07:00 |
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