Rezmason
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b86b97fde9
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Adding an FPS argument. The renderers now determine whether the current frame should be rendered, and passes use that to determine whether to render or not. The rain pass, however, will still update the simulation at full speed.
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2022-10-03 23:45:56 -07:00 |
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Rezmason
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3da3db61f1
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Camera input and mirror effect now also work in WebGPU. Added the "once" parameter, which renders a single frame. Fixed bugs in gpu-buffer.
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2022-08-11 00:08:05 -07:00 |
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Rezmason
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6aa025870c
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Running prettier
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2022-08-07 19:17:59 -07:00 |
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Rezmason
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aabf0a32ee
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Double click now toggles full screen. Delayed initializing regl until the camera is set up, so its start time comes after the visitor closes the browser prompt
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2022-08-02 21:39:47 -07:00 |
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Rezmason
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ad81de744d
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Renamed ripples pass to mirror pass
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2022-08-02 21:25:54 -07:00 |
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