Trinity tweak and updated the readme

This commit is contained in:
Rezmason
2022-09-17 21:06:20 -07:00
parent 5feecd7b78
commit d9b68b4669
2 changed files with 11 additions and 9 deletions

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@@ -110,9 +110,11 @@ Now you know link fu. Here's a list of customization options:
---
### Future directions
- TODO: discuss audio
- TODO: discuss plans for a GUI
- TODO: discuss the practical challenges of "putting text in there" when the glyphs are a limited set of SDFs
This project is still in active development, but some upcoming features are worth mentioning.
- **An audio element.** Things make sounds, don't they? Yes, they do, especially in movies. And while silence is precious, there are plans to provide a setting that introduces some kind of pleasant audio treatment to the effect.
- **A user interface that isn't a URL.** This project supports a lot of configurable options under the hood, and it would be wise to add a fun looking UI that exposes them all to visitors in an intuitive way.
---
### Contributions

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@@ -259,12 +259,12 @@ const versions = {
bugs: {
font: "resurrections",
glintTexture: "sand",
baseTexture: "metal",
baseTexture: "sand",
glyphEdgeCrop: 0.1,
cursorColor: [0.6, 1, 2],
isolateGlint: true,
glintColor: [0.6, 2, 3],
glintBrightness: -2,
glintColor: [0.6, 1.2, 3],
glintBrightness: -1,
glintContrast: 3,
baseBrightness: -0.3,
baseContrast: 1.5,
@@ -274,9 +274,9 @@ const versions = {
bloomStrength: 0.7,
fallSpeed: 0.3,
paletteEntries: [
{ hsl: [0.1, 0.7, 0.0], at: 0.0 },
{ hsl: [0.1, 0.7, 0.1], at: 0.3 },
{ hsl: [0.12, 0.7, 0.5], at: 1.0 },
{ hsl: [0.12, 0.5, 0.0], at: 0.0 },
{ hsl: [0.12, 0.7, 0.1], at: 0.3 },
{ hsl: [0.13, 0.7, 0.5], at: 1.0 },
],
cycleSpeed: 0.01,
volumetric: true,