Renaming the data texture to "state" in the rain pass's render program

This commit is contained in:
Rezmason
2021-10-22 22:58:10 -07:00
parent 5c77e9b690
commit af44126926
3 changed files with 6 additions and 6 deletions

View File

@@ -135,7 +135,7 @@ export default (regl, config) => {
uniforms: {
...renderUniforms,
lastState: doubleBuffer.front,
state: doubleBuffer.front,
glyphTex: msdf.texture,
camera: regl.prop("camera"),