Replacing references to playdate API with references to its components. No apparent performance change.

This commit is contained in:
Rezmason
2022-06-07 20:19:06 -07:00
parent c0e94627e7
commit 687c7ab613

View File

@@ -20,7 +20,10 @@ typedef struct {
float columnTimeOffset;
} Cell;
static PlaydateAPI* pd = NULL;
const struct playdate_sound* snd = NULL;
const struct playdate_display* disp = NULL;
const struct playdate_graphics* gfx = NULL;
const struct playdate_sys* sys = NULL;
static const int glyphWidth = 20;
static int numColumns;
@@ -50,13 +53,15 @@ static float randf(void) {
static void init(void)
{
srand(pd->system->getSecondsSinceEpoch(NULL));
gfx->clear(kColorBlack);
srand(sys->getSecondsSinceEpoch(NULL));
wobbleA = sqrt(2) / 50;
wobbleB = sqrt(5) / 50;
int screenWidth = pd->display->getWidth();
int screenHeight = pd->display->getHeight();
int screenWidth = disp->getWidth();
int screenHeight = disp->getHeight();
numColumns = screenWidth / glyphWidth;
numRows = screenHeight / glyphWidth;
numCells = numColumns * numRows;
@@ -66,40 +71,40 @@ static void init(void)
sineTable[i] = sin(M_PI / 180 * i);
}
LCDBitmap *glyphSpritesheet = pd->graphics->loadBitmap("images/matrix-glyphs", NULL);
LCDBitmap *glyphSpritesheet = gfx->loadBitmap("images/matrix-glyphs", NULL);
int glyphSpritesheetWidth;
pd->graphics->getBitmapData(glyphSpritesheet, &glyphSpritesheetWidth, NULL, NULL, NULL, NULL);
gfx->getBitmapData(glyphSpritesheet, &glyphSpritesheetWidth, NULL, NULL, NULL, NULL);
int spritesheetColumns = floor(glyphSpritesheetWidth / glyphWidth);
LCDBitmap *fadeGradient = pd->graphics->loadBitmap("images/fade-gradient", NULL);
LCDBitmap *fadeGradient = gfx->loadBitmap("images/fade-gradient", NULL);
int fadeGradientWidth;
pd->graphics->getBitmapData(fadeGradient, &fadeGradientWidth, NULL, NULL, NULL, NULL);
gfx->getBitmapData(fadeGradient, &fadeGradientWidth, NULL, NULL, NULL, NULL);
glyphs = pd->system->realloc(NULL, sizeof(LCDBitmap *) * numTotalGlyphs * numFades);
glyphs = sys->realloc(NULL, sizeof(LCDBitmap *) * numTotalGlyphs * numFades);
LCDBitmap *glyph = pd->graphics->newBitmap(glyphWidth, glyphWidth, kColorBlack);
LCDBitmap *glyph = gfx->newBitmap(glyphWidth, glyphWidth, kColorBlack);
pd->graphics->pushContext(glyph);
gfx->pushContext(glyph);
for (int i = 0; i < numTotalGlyphs; i++) {
int column = i % spritesheetColumns;
int row = i / spritesheetColumns;
pd->graphics->drawBitmap(glyphSpritesheet, -column * glyphWidth, -row * glyphWidth, kBitmapUnflipped);
gfx->drawBitmap(glyphSpritesheet, -column * glyphWidth, -row * glyphWidth, kBitmapUnflipped);
for (int j = 0; j < numFades; j++) {
float fade = j / (numFades - 1.0);
LCDBitmap *variant = pd->graphics->copyBitmap(glyph);
LCDBitmap *variant = gfx->copyBitmap(glyph);
glyphs[i * numFades + j] = variant;
pd->graphics->pushContext(variant);
pd->graphics->setDrawMode(kDrawModeWhiteTransparent);
pd->graphics->drawBitmap(fadeGradient, fade * (glyphWidth - fadeGradientWidth), 0, kBitmapUnflipped);
pd->graphics->popContext();
gfx->pushContext(variant);
gfx->setDrawMode(kDrawModeWhiteTransparent);
gfx->drawBitmap(fadeGradient, fade * (glyphWidth - fadeGradientWidth), 0, kBitmapUnflipped);
gfx->popContext();
}
}
pd->graphics->popContext();
gfx->popContext();
pd->graphics->freeBitmap(glyphSpritesheet);
pd->graphics->freeBitmap(fadeGradient);
gfx->freeBitmap(glyphSpritesheet);
gfx->freeBitmap(fadeGradient);
cells = pd->system->realloc(NULL, sizeof(Cell) * numCells);
cells = sys->realloc(NULL, sizeof(Cell) * numCells);
int i = 0;
for (int x = 0; x < numColumns; x++) {
@@ -118,31 +123,29 @@ static void init(void)
cell->fadeIndex = -1;
}
}
pd->graphics->clear(kColorBlack);
}
static int update(void* ud)
{
float delta;
if (pd->system->isCrankDocked()) {
if (sys->isCrankDocked()) {
speed += 0.07f;
if (speed > maxSpeed) {
speed = maxSpeed;
}
delta = pd->system->getElapsedTime() * speed;
delta = sys->getElapsedTime() * speed;
} else {
speed -= 0.07f;
if (speed < minSpeed) {
speed = minSpeed;
}
delta = pd->system->getElapsedTime() * speed + pd->system->getCrankChange() * 2 / 360;
delta = sys->getElapsedTime() * speed + sys->getCrankChange() * 2 / 360;
}
pd->system->resetElapsedTime();
sys->resetElapsedTime();
time += delta;
PDButtons currentButtons;
pd->system->getButtonState(&currentButtons, NULL, NULL);
sys->getButtonState(&currentButtons, NULL, NULL);
int addPDGlyphs = currentButtons & kButtonA && currentButtons & kButtonB;
for (int i = 0; i < numCells; i++) {
@@ -184,7 +187,7 @@ static int update(void* ud)
if (mustDraw) {
LCDBitmap *glyph = glyphs[cell->glyphIndex * numFades + cell->fadeIndex];
pd->graphics->drawBitmap(glyph, cell->x * glyphWidth, cell->y * glyphWidth, kBitmapUnflipped);
gfx->drawBitmap(glyph, cell->x * glyphWidth, cell->y * glyphWidth, kBitmapUnflipped);
}
}
@@ -198,11 +201,15 @@ int eventHandler(PlaydateAPI* playdate, PDSystemEvent event, uint32_t arg)
{
if ( event == kEventInit )
{
pd = playdate;
pd->display->setRefreshRate(30);
pd->system->setUpdateCallback(update, NULL);
snd = playdate->sound;
gfx = playdate->graphics;
sys = playdate->system;
disp = playdate->display;
disp->setRefreshRate(30);
sys->resetElapsedTime();
sys->setUpdateCallback(update, NULL);
init();
pd->system->resetElapsedTime();
}
return 0;