Removing unnecessary trick in inclusions.js that was meant to prevent tree shaking of the imported resources.

This commit is contained in:
Rezmason
2025-05-15 01:39:39 -07:00
parent b7085c5bf7
commit 45059c4e29

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@@ -35,7 +35,7 @@ import palettePassShader from "../shaders/wgsl/palettePass.wgsl";
import rainPassShader from "../shaders/wgsl/rainPass.wgsl";
import stripePassShader from "../shaders/wgsl/stripePass.wgsl";
const inclusions = [
export default [
highPassFrag,
blurFrag,
combineFrag,
@@ -72,6 +72,4 @@ const inclusions = [
palettePassShader,
rainPassShader,
stripePassShader,
].reduce((i, s) => s.length + i, 0);
export default inclusions;
];