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Fixed the flickering leftmost column.
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@@ -266,7 +266,7 @@ fn computeResult (isFirstFrame : bool, previousResult : vec4<f32>, glyphPos : ve
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var row = i32(input.id.y);
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var column = i32(input.id.x);
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if (column > i32(config.gridSize.x)) {
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if (column >= i32(config.gridSize.x)) {
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return;
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}
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