diff --git a/shaders/wgsl/rainPass.wgsl b/shaders/wgsl/rainPass.wgsl index 0b0ea51..7e93830 100644 --- a/shaders/wgsl/rainPass.wgsl +++ b/shaders/wgsl/rainPass.wgsl @@ -266,7 +266,7 @@ fn computeResult (isFirstFrame : bool, previousResult : vec4, glyphPos : ve var row = i32(input.id.y); var column = i32(input.id.x); - if (column > i32(config.gridSize.x)) { + if (column >= i32(config.gridSize.x)) { return; }