WGSL now requires casting before >= I guess

This commit is contained in:
Rezmason
2022-11-01 08:07:08 -07:00
parent acc21ef1f4
commit 316d740322
6 changed files with 6 additions and 6 deletions

View File

@@ -22,7 +22,7 @@ struct ComputeInput {
@compute @workgroup_size(32, 1, 1) fn computeMain(input : ComputeInput) {
var coord = vec2<i32>(input.id.xy);
var coord = vec2<u32>(input.id.xy);
var outputSize = textureDimensions(outputTex);
if (coord.x >= outputSize.x) {