Initial commit

Signed-off-by: Luke Tainton <luke@tainton.uk>
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Luke Tainton
2020-02-26 12:23:50 +00:00
commit 39782c53ef
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<?php
// +-----------------------------------------------------------------------+
// | Copyright (c) 2002-2005, Richard Heyes, Harald Radi |
// | All rights reserved. |
// | |
// | Redistribution and use in source and binary forms, with or without |
// | modification, are permitted provided that the following conditions |
// | are met: |
// | |
// | o Redistributions of source code must retain the above copyright |
// | notice, this list of conditions and the following disclaimer. |
// | o Redistributions in binary form must reproduce the above copyright |
// | notice, this list of conditions and the following disclaimer in the |
// | documentation and/or other materials provided with the distribution.|
// | o The names of the authors may not be used to endorse or promote |
// | products derived from this software without specific prior written |
// | permission. |
// | |
// | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
// | "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
// | LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
// | A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
// | OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
// | SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
// | LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
// | DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
// | THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
// | (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
// | OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
// | |
// +-----------------------------------------------------------------------+
// | Author: Richard Heyes <http://www.phpguru.org/> |
// | Harald Radi <harald.radi@nme.at> |
// +-----------------------------------------------------------------------+
//
// $Id: TreeMenu.php,v 1.23 2007/04/10 13:02:55 cweiske Exp $
/***************************************************************************
Version: 1.3 HESK
MODIFIED: 10th August 2015 by Klemen Stirn for HESK (www.hesk.com)
Disclaimer and terms same as above.
***************************************************************************/
/* Check if this is a valid include */
if (!defined('IN_SCRIPT')) {die('Invalid attempt');}
/**
* HTML_TreeMenu Class
*
* A simple couple of PHP classes and some not so simple
* Jabbascript which produces a tree menu. In IE this menu
* is dynamic, with branches being collapsable. In IE5+ the
* status of the collapsed/open branches persists across page
* refreshes.In any other browser the tree is static. Code is
* based on work of Harald Radi.
*
* Usage.
*
* After installing the package, copy the example php script to
* your servers document root. Also place the TreeMenu.js and the
* images folder in the same place. Running the script should
* then produce the tree.
*
* Thanks go to Chip Chapin (http://www.chipchapin.com) for many
* excellent ideas and improvements.
*
* @author Richard Heyes <richard@php.net>
* @author Harald Radi <harald.radi@nme.at>
* @access public
* @package HTML_TreeMenu
*/
class HTML_TreeMenu
{
/**
* Indexed array of subnodes
* @var array
*/
var $items;
/**
* Constructor
*
* @access public
*/
function __construct()
{
// Not much to do here :(
}
/**
* This function adds an item to the the tree.
*
* @access public
* @param object $node The node to add. This object should be
* a HTML_TreeNode object.
* @return object Returns a reference to the new node inside
* the tree.
*/
function &addItem(&$node)
{
$this->items[] = &$node;
return $this->items[count($this->items) - 1];
}
/**
* Import method for creating HTML_TreeMenu objects/structures
* out of existing tree objects/structures. Currently supported
* are Wolfram Kriesings' PEAR Tree class, and Richard Heyes' (me!)
* Tree class (available here: http://www.phpguru.org/). This
* method is intended to be used statically, eg:
* $treeMenu = &HTML_TreeMenu::createFromStructure($myTreeStructureObj);
*
* @param array $params An array of parameters that determine
* how the import happens. This can consist of:
* structure => The tree structure
* type => The type of the structure, currently
* can be either 'heyes' or 'kriesing'
* nodeOptions => Default options for each node
*
* @return object The resulting HTML_TreeMenu object
*/
function createFromStructure($params)
{
if (!isset($params['nodeOptions'])) {
$params['nodeOptions'] = array();
}
switch (@$params['type']) {
/**
* Wolfram Kriesings' PEAR Tree class
*/
case 'kriesing':
$className = strtolower(get_class($params['structure']->dataSourceClass));
$isXMLStruct = strpos($className,'_xml') !== false ? true : false;
// Get the entire tree, the $nodes are sorted like in the tree view
// from top to bottom, so we can easily put them in the nodes
$nodes = $params['structure']->getNode();
// Make a new menu and fill it with the values from the tree
$treeMenu = new HTML_TreeMenu();
$curNode[0] = &$treeMenu; // we need the current node as the reference to the
foreach ( $nodes as $aNode ) {
$events = array();
$data = array();
// In an XML, all the attributes are saved in an array, but since they might be
// used as the parameters, we simply extract them here if we handle an XML-structure
if ( $isXMLStruct && sizeof($aNode['attributes']) ){
foreach ( $aNode['attributes'] as $key=>$val ) {
if ( !$aNode[$key] ) { // dont overwrite existing values
$aNode[$key] = $val;
}
}
}
// Process all the data that are saved in $aNode and put them in the data and/or events array
foreach ( $aNode as $key=>$val ) {
if ( !is_array($val) ) {
// Dont get the recursive data in here! they are always arrays
if ( substr($key,0,2) == 'on' ){ // get the events
$events[$key] = $val;
}
// I put it in data too, so in case an options starts with 'on' its also passed to the node ... not too cool i know
$data[$key] = $val;
}
}
// Normally the text is in 'name' in the Tree class, so we check both but 'text' is used if found
$data['text'] = $aNode['text'] ? $aNode['text'] : $aNode['name'];
// Add the item to the proper node
$thisNode = &$curNode[$aNode['level']]->addItem( new HTML_TreeNode( $data , $events ) );
$curNode[$aNode['level']+1] = &$thisNode;
}
break;
/**
* Richard Heyes' (me!) second (array based) Tree class
*/
case 'heyes_array':
// Need to create a HTML_TreeMenu object ?
if (!isset($params['treeMenu'])) {
$treeMenu = & ref_new(new HTML_TreeMenu());
$parentID = 0;
} else {
$treeMenu = &$params['treeMenu'];
$parentID = $params['parentID'];
}
// Loop thru the trees nodes
foreach ($params['structure']->getChildren($parentID) as $nodeID) {
$data = $params['structure']->getData($nodeID);
$parentNode = &$treeMenu->addItem(new HTML_TreeNode(array_merge($params['nodeOptions'], $data)));
// Recurse ?
if ($params['structure']->hasChildren($nodeID)) {
$recurseParams['type'] = 'heyes_array';
$recurseParams['parentID'] = $nodeID;
$recurseParams['nodeOptions'] = $params['nodeOptions'];
$recurseParams['structure'] = &$params['structure'];
$recurseParams['treeMenu'] = &$parentNode;
HTML_TreeMenu::createFromStructure($recurseParams);
}
}
break;
/**
* Richard Heyes' (me!) original OO based Tree class
*/
case 'heyes':
default:
// Need to create a HTML_TreeMenu object ?
if (!isset($params['treeMenu'])) {
$treeMenu = & ref_new(new HTML_TreeMenu());
} else {
$treeMenu = &$params['treeMenu'];
}
// Loop thru the trees nodes
foreach ($params['structure']->nodes->nodes as $node) {
$tag = $node->getTag();
$parentNode = &$treeMenu->addItem(new HTML_TreeNode(array_merge($params['nodeOptions'], $tag)));
// Recurse ?
if (!empty($node->nodes->nodes)) {
$recurseParams['structure'] = $node;
$recurseParams['nodeOptions'] = $params['nodeOptions'];
$recurseParams['treeMenu'] = &$parentNode;
HTML_TreeMenu::createFromStructure($recurseParams);
}
}
break;
}
return $treeMenu;
}
/**
* Creates a treeMenu from XML. The structure of your XML should be
* like so:
*
* <treemenu>
* <node text="First node" icon="folder.gif" expandedIcon="folder-expanded.gif" />
* <node text="Second node" icon="folder.gif" expandedIcon="folder-expanded.gif">
* <node text="Sub node" icon="folder.gif" expandedIcon="folder-expanded.gif" />
* </node>
* <node text="Third node" icon="folder.gif" expandedIcon="folder-expanded.gif">
* </treemenu>
*
* Any of the options you can supply to the HTML_TreeNode constructor can be supplied as
* attributes to the <node> tag. If there are no subnodes for a particular node, you can
* use the XML shortcut <node ... /> instead of <node ... ></node>. The $xml argument can
* be either the XML as a string, or an pre-created XML_Tree object. Also, this method
* REQUIRES my own Tree class to work (http://www.phpguru.org/static/tree.html). If this has not
* been include()ed or require()ed this method will die().
*
* @param mixed $xml This can be either a string containing the XML, or an XML_Tree object
* (the PEAR::XML_Tree package).
* @return object The HTML_TreeMenu object
*/
function createFromXML($xml)
{
if (!class_exists('Tree')) {
die('Could not find Tree class');
}
// Supplied $xml is a string
if (is_string($xml)) {
require_once('XML/Tree.php');
$xmlTree = & ref_new(new XML_Tree());
$xmlTree->getTreeFromString($xml);
// Supplied $xml is an XML_Tree object
} else {
$xmlTree = $xml;
}
// Now process the XML_Tree object, setting the XML attributes
// to be the tag data (with out the XML tag name or contents).
$treeStructure = Tree::createFromXMLTree($xmlTree, true);
$treeStructure->nodes->traverse(create_function('&$node', '$tagData = $node->getTag(); $node->setTag($tagData["attributes"]);'));
return HTML_TreeMenu::createFromStructure(array('structure' => $treeStructure));
}
} // HTML_TreeMenu
/**
* HTML_TreeNode class
*
* This class is supplementary to the above and provides a way to
* add nodes to the tree. A node can have other nodes added to it.
*
* @author Richard Heyes <richard@php.net>
* @author Harald Radi <harald.radi@nme.at>
* @access public
* @package HTML_TreeMenu
*/
class HTML_TreeNode
{
/**
* The text for this node.
* @var string
*/
var $text;
/**
* The link for this node.
* @var string
*/
var $link;
/**
* The icon for this node.
* @var string
*/
var $icon;
/**
* The icon to show when expanded for this node.
* @var string
*/
var $expandedIcon;
/**
* The css class for this node
* @var string
*/
var $cssClass;
/**
* The link target for this node
* @var string
*/
var $linkTarget;
/**
* Indexed array of subnodes
* @var array
*/
var $items;
/**
* Whether this node is expanded or not
* @var bool
*/
var $expanded;
/**
* Whether this node is dynamic or not
* @var bool
*/
var $isDynamic;
/**
* Should this node be made visible?
* @var bool
*/
var $ensureVisible;
/**
* The parent node. Null if top level
* @var object
*/
var $parent;
/**
* Javascript event handlers;
* @var array
*/
var $events;
/**
* Constructor
*
* @access public
* @param array $options An array of options which you can pass to change
* the way this node looks/acts. This can consist of:
* o text The title of the node, defaults to blank
* o link The link for the node, defaults to blank
* o icon The icon for the node, defaults to blank
* o expandedIcon The icon to show when the node is expanded
* o cssClass The CSS class for this node, defaults to blank
* o expanded The default expanded status of this node, defaults to false
* This doesn't affect non dynamic presentation types
* o linkTarget Target for the links. Defaults to linkTarget of the
* HTML_TreeMenu_Presentation.
* o isDynamic If this node is dynamic or not. Only affects
* certain presentation types.
* o ensureVisible If true this node will be made visible despite the expanded
* settings, and client side persistence. Will not affect
* some presentation styles, such as Listbox. Default is false
* @param array $events An array of javascript events and the corresponding event handlers.
* Additionally to the standard javascript events you can specify handlers
* for the 'onexpand', 'oncollapse' and 'ontoggle' events which will be fired
* whenever a node is collapsed and/or expanded.
*/
function __construct($options = array(), $events = array())
{
$this->text = '';
$this->text_short = '';
$this->menu_icons = '';
$this->link = '';
$this->icon = '';
$this->expandedIcon = '';
$this->cssClass = '';
$this->expanded = false;
$this->isDynamic = true;
$this->ensureVisible = false;
$this->linkTarget = null;
$this->parent = null;
$this->events = $events;
foreach ($options as $option => $value) {
$this->$option = $value;
}
}
/**
* Allows setting of various parameters after the initial
* constructor call. Possible options you can set are:
* o text
* o link
* o icon
* o cssClass
* o expanded
* o isDynamic
* o ensureVisible
* ie The same options as in the constructor
*
* @access public
* @param string $option Option to set
* @param string $value Value to set the option to
*/
function setOption($option, $value)
{
$this->$option = $value;
}
/**
* Adds a new subnode to this node.
*
* @access public
* @param object $node The new node
*/
function &addItem(&$node)
{
$node->parent = &$this;
$this->items[] = &$node;
/**
* If the subnode has ensureVisible set it needs
* to be handled, and all parents set accordingly.
*/
if ($node->ensureVisible) {
$this->_ensureVisible();
}
return $this->items[count($this->items) - 1];
}
/**
* Private function to handle ensureVisible stuff
*
* @access private
*/
function _ensureVisible()
{
$this->ensureVisible = true;
$this->expanded = true;
if (!is_null($this->parent)) {
$this->parent->_ensureVisible();
}
}
} // HTML_TreeNode
/**
* HTML_TreeMenu_Presentation class
*
* Base class for other presentation classes to
* inherit from.
*/
class HTML_TreeMenu_Presentation
{
/**
* The TreeMenu structure
* @var object
*/
var $menu;
/**
* Base constructor simply sets the menu object
*
* @param object $structure The menu structure
*/
function __construct(&$structure)
{
$this->menu = &$structure;
}
/**
* Prints the HTML generated by the toHTML() method.
* toHTML() must therefore be defined by the derived
* class.
*
* @access public
* @param array Options to set. Any options taken by
* the presentation class can be specified
* here.
*/
function printMenu($options = array())
{
foreach ($options as $option => $value) {
$this->$option = $value;
}
echo $this->toHTML();
}
}
/**
* HTML_TreeMenu_DHTML class
*
* This class is a presentation class for the tree structure
* created using the TreeMenu/TreeNode. It presents the
* traditional tree, static for browsers that can't handle
* the DHTML.
*/
class HTML_TreeMenu_DHTML extends HTML_TreeMenu_Presentation
{
/**
* Dynamic status of the treemenu. If true (default) this has no effect. If
* false it will override all dynamic status vars and set the menu to be
* fully expanded an non-dynamic.
*/
var $isDynamic;
/**
* Path to the images
* @var string
*/
var $images;
/**
* Target for the links generated
* @var string
*/
var $linkTarget;
/**
* Whether to use clientside persistence or not
* @var bool
*/
var $usePersistence;
/**
* The default CSS class for the nodes
*/
var $defaultClass;
/**
* Whether to skip first level branch images
* @var bool
*/
var $noTopLevelImages;
/**
* Name of Jabbascript object to use
* @var string
*/
var $jsObjectName;
/**
* Constructor, takes the tree structure as
* an argument and an array of options which
* can consist of:
* o images - The path to the images folder. Defaults to "images"
* o linkTarget - The target for the link. Defaults to "_self"
* o defaultClass - The default CSS class to apply to a node. Default is none.
* o usePersistence - Whether to use clientside persistence. This persistence
* is achieved using cookies. Default is true.
* o noTopLevelImages - Whether to skip displaying the first level of images if
* there is multiple top level branches.
* o maxDepth - The maximum depth of indentation. Useful for ensuring
* deeply nested trees don't go way off to the right of your
* page etc. Defaults to no limit.
* o jsObjectName - Name to use for jabbascript object. Set this if you have
* different menus that should maintain their persistence
* information separately.
*
* And also a boolean for whether the entire tree is dynamic or not.
* This overrides any perNode dynamic settings.
*
* @param object $structure The menu structure
* @param array $options Array of options
* @param bool $isDynamic Whether the tree is dynamic or not
*/
function __construct(&$structure, $options = array(), $isDynamic = true)
{
$this->menu = &$structure;
$this->isDynamic = $isDynamic;
// Defaults
$this->images = 'images';
$this->maxDepth = 0; // No limit
$this->linkTarget = '_self';
$this->jsObjectName = 'objTreeMenu';
$this->defaultClass = '';
$this->usePersistence = true;
$this->noTopLevelImages = false;
foreach ($options as $option => $value) {
$this->$option = $value;
}
}
/**
* Returns the HTML for the menu. This method can be
* used instead of printMenu() to use the menu system
* with a template system.
*
* @access public
* @return string The HTML for the menu
*/
function toHTML()
{
static $count = 0;
$menuObj = $this->jsObjectName . '_' . ++$count;
$html = "\n";
$html .= '<script type="text/javascript">' . "\n//<![CDATA[\n\t";
$html .= sprintf('%s = new TreeMenu("%s", "%s", "%s", "%s", %s, %s);',
$menuObj,
$this->images,
$menuObj,
$this->linkTarget,
$this->defaultClass,
$this->usePersistence ? 'true' : 'false',
$this->noTopLevelImages ? 'true' : 'false');
$html .= "\n";
/**
* Loop through subnodes
*/
if (isset($this->menu->items)) {
for ($i=0; $i<count($this->menu->items); $i++) {
$html .= $this->_nodeToHTML($this->menu->items[$i], $menuObj);
}
}
$html .= sprintf("\n\t%s.drawMenu();", $menuObj);
$html .= sprintf("\n\t%s.writeOutput();", $menuObj);
if ($this->usePersistence && $this->isDynamic) {
$html .= sprintf("\n\t%s.resetBranches();", $menuObj);
}
$html .= "\n// ]]>\n</script>";
return $html;
}
/**
* Prints a node of the menu
*
* @access private
*/
function _nodeToHTML($nodeObj, $prefix, $return = 'newNode', $currentDepth = 0, $maxDepthPrefix = null)
{
$prefix = empty($maxDepthPrefix) ? $prefix : $maxDepthPrefix;
$expanded = $this->isDynamic ? ($nodeObj->expanded ? 'true' : 'false') : 'true';
$isDynamic = $this->isDynamic ? ($nodeObj->isDynamic ? 'true' : 'false') : 'false';
$html = sprintf("\t %s = %s.addItem(new TreeNode('%s', '%s', %s, %s, %s, %s, '%s', '%s', %s));\n",
$return,
$prefix,
str_replace("'", "\\'", $nodeObj->text),
str_replace("'", "\\'", $nodeObj->menu_icons),
!empty($nodeObj->icon) ? "'" . $nodeObj->icon . "'" : 'null',
!empty($nodeObj->link) ? "'" . $nodeObj->link . "'" : 'null',
$expanded,
$isDynamic,
$nodeObj->cssClass,
$nodeObj->linkTarget,
!empty($nodeObj->expandedIcon) ? "'" . $nodeObj->expandedIcon . "'" : 'null');
foreach ($nodeObj->events as $event => $handler) {
$html .= sprintf("\t %s.setEvent('%s', '%s');\n",
$return,
$event,
str_replace(array("\r", "\n", "'"), array('\r', '\n', "\'"), $handler));
}
if ($this->maxDepth > 0 AND $currentDepth == $this->maxDepth) {
$maxDepthPrefix = $prefix;
}
/**
* Loop through subnodes
*/
if (!empty($nodeObj->items)) {
for ($i=0; $i<count($nodeObj->items); $i++) {
$html .= $this->_nodeToHTML($nodeObj->items[$i], $return, $return . '_' . ($i + 1), $currentDepth + 1, $maxDepthPrefix);
}
}
return $html;
}
} // End class HTML_TreeMenu_DHTML
/**
* HTML_TreeMenu_Listbox class
*
* This class presents the menu as a listbox
*/
class HTML_TreeMenu_Listbox extends HTML_TreeMenu_Presentation
{
/**
* The text that is displayed in the first option
* @var string
*/
var $promoText;
/**
* The character used for indentation
* @var string
*/
var $indentChar;
/**
* How many of the indent chars to use
* per indentation level
* @var integer
*/
var $indentNum;
/**
* Target for the links generated
* @var string
*/
var $linkTarget;
/**
* Constructor
*
* @param object $structure The menu structure
* @param array $options Options whic affect the display of the listbox.
* These can consist of:
* o promoText The text that appears at the the top of the listbox
* Defaults to "Select..."
* o indentChar The character to use for indenting the nodes
* Defaults to "&nbsp;"
* o indentNum How many of the indentChars to use per indentation level
* Defaults to 2
* o linkTarget Target for the links. Defaults to "_self"
* o submitText Text for the submit button. Defaults to "Go"
*/
function __construct($structure, $options = array())
{
$this->menu = &$structure;
$this->promoText = 'Select...';
$this->indentChar = '&nbsp;';
$this->indentNum = 2;
$this->linkTarget = '_self';
$this->submitText = 'Go';
foreach ($options as $option => $value) {
$this->$option = $value;
}
}
/**
* Returns the HTML generated
*/
function toHTML()
{
static $count = 0;
$nodeHTML = '';
/**
* Loop through subnodes
*/
if (isset($this->menu->items)) {
for ($i=0; $i<count($this->menu->items); $i++) {
$nodeHTML .= $this->_nodeToHTML($this->menu->items[$i]);
}
}
if (!defined('HESK_ALREADY'))
{
define('HESK_ALREADY',1);
}
return $nodeHTML;
}
/**
* Returns HTML for a single node
*
* @access private
*/
function _nodeToHTML($node, $prefix = '')
{
/* Generate unique select option IDs for Hesk */
if (defined('HESK_ALREADY'))
{
$myID = $node->hesk_select;
$myID.= '_2';
}
else
{
$myID = $node->hesk_select;
}
/* Select default option? */
if (isset($node->hesk_parent) && $node->hesk_catid == $node->hesk_parent)
{
$mySelect = ' selected="selected"';
}
elseif (isset($node->hesk_selected) && $node->hesk_selected == 1)
{
$mySelect = ' selected="selected"';
}
else
{
$mySelect = '';
}
$html = sprintf('<option value="%s" id="%s"%s>%s%s</option>', $node->hesk_catid, $myID, $mySelect, $prefix, $node->text_short);
/**
* Loop through subnodes
*/
if (isset($node->items)) {
for ($i=0; $i<count($node->items); $i++) {
$html .= $this->_nodeToHTML($node->items[$i], $prefix . str_repeat($this->indentChar, $this->indentNum));
}
}
return $html;
}
} // End class HTML_TreeMenu_Listbox

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@@ -0,0 +1,701 @@
// +-----------------------------------------------------------------------+
// | Copyright (c) 2002-2005, Richard Heyes, Harald Radi |
// | All rights reserved. |
// | |
// | Redistribution and use in source and binary forms, with or without |
// | modification, are permitted provided that the following conditions |
// | are met: |
// | |
// | o Redistributions of source code must retain the above copyright |
// | notice, this list of conditions and the following disclaimer. |
// | o Redistributions in binary form must reproduce the above copyright |
// | notice, this list of conditions and the following disclaimer in the |
// | documentation and/or other materials provided with the distribution.|
// | o The names of the authors may not be used to endorse or promote |
// | products derived from this software without specific prior written |
// | permission. |
// | |
// | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
// | "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
// | LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
// | A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
// | OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
// | SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
// | LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
// | DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
// | THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
// | (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
// | OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
// | |
// +-----------------------------------------------------------------------+
// | Author: Richard Heyes <richard@phpguru.org> |
// | Harald Radi <harald.radi@nme.at> |
// +-----------------------------------------------------------------------+
//
// $Id: TreeMenu.js,v 1.22 2006/12/14 12:07:34 cweiske Exp $
// Modified 20.04.2013 by Klemen (www.hesk.com)
/**
* Function to create copies of objects which are
* normally passed around by references (Arrays for example)
*/
function arrayCopy(input)
{
var output = new Array(input.length);
for (i in input) {
if (typeof(input[i]) == 'array') {
output[i] = arrayCopy(input[i]);
} else {
output[i] = input[i];
}
}
return output;
}
/**
* TreeMenu class
*/
function TreeMenu(iconpath, myname, linkTarget, defaultClass, usePersistence, noTopLevelImages)
{
// Properties
this.iconpath = iconpath;
this.myname = myname;
this.linkTarget = linkTarget;
this.defaultClass = defaultClass;
this.usePersistence = usePersistence;
this.noTopLevelImages = noTopLevelImages;
this.n = new Array();
this.output = '';
this.nodeRefs = new Array();
this.branches = new Array();
this.branchStatus = new Array();
this.layerRelations = new Array();
this.childParents = new Array();
this.cookieStatuses = new Array();
this.preloadImages();
}
/**
* Adds a node to the tree
*/
TreeMenu.prototype.addItem = function (newNode)
{
newIndex = this.n.length;
this.n[newIndex] = newNode;
return this.n[newIndex];
}
/**
* Preload images hack for Mozilla
*/
TreeMenu.prototype.preloadImages = function ()
{
var plustop = new Image; plustop.src = this.iconpath + '/plustop.gif';
var plusbottom = new Image; plusbottom.src = this.iconpath + '/plusbottom.gif';
var plus = new Image; plus.src = this.iconpath + '/plus.gif';
var minustop = new Image; minustop.src = this.iconpath + '/minustop.gif';
var minusbottom = new Image; minusbottom.src = this.iconpath + '/minusbottom.gif';
var minus = new Image; minus.src = this.iconpath + '/minus.gif';
var branchtop = new Image; branchtop.src = this.iconpath + '/branchtop.gif';
var branchbottom = new Image; branchbottom.src = this.iconpath + '/branchbottom.gif';
var branch = new Image; branch.src = this.iconpath + '/branch.gif';
var linebottom = new Image; linebottom.src = this.iconpath + '/linebottom.gif';
var line = new Image; line.src = this.iconpath + '/line.gif';
}
/**
* Main function that draws the menu and assigns it
* to the layer (or document.write()s it)
*/
TreeMenu.prototype.drawMenu = function ()// OPTIONAL ARGS: nodes = [], level = [], prepend = '', expanded = false, visbility = 'inline', parentLayerID = null
{
/**
* Necessary variables
*/
var output = '';
var modifier = '';
var layerID = '';
var parentLayerID = '';
/**
* Parse any optional arguments
*/
var nodes = arguments[0] ? arguments[0] : this.n
var level = arguments[1] ? arguments[1] : [];
var prepend = arguments[2] ? arguments[2] : '';
var expanded = arguments[3] ? arguments[3] : false;
var visibility = arguments[4] ? arguments[4] : 'inline';
var parentLayerID = arguments[5] ? arguments[5] : null;
var currentlevel = level.length;
for (var i=0; i<nodes.length; i++) {
level[currentlevel] = i+1;
layerID = this.myname + '_' + 'node_' + this.implode('_', level);
/**
* Store this object in the nodeRefs array
*/
this.nodeRefs[layerID] = nodes[i];
/**
* Store the child/parent relationship
*/
this.childParents[layerID] = parentLayerID;
/**
* Gif modifier
*/
if (i == 0 && parentLayerID == null) {
modifier = nodes.length > 1 ? "top" : 'single';
} else if(i == (nodes.length-1)) {
modifier = "bottom";
} else {
modifier = "";
}
/**
* Single root branch is always expanded
*/
if (!this.doesMenu() || (parentLayerID == null && (nodes.length == 1 || this.noTopLevelImages))) {
expanded = true;
} else if (nodes[i].expanded) {
expanded = true;
} else {
expanded = false;
}
/**
* Make sure visibility is correct based on parent status
*/
visibility = this.checkParentVisibility(layerID) ? visibility : 'none';
/**
* Setup branch status and build an indexed array
* of branch layer ids
*/
if (nodes[i].n.length > 0) {
this.branchStatus[layerID] = expanded;
this.branches[this.branches.length] = layerID;
}
/**
* Setup toggle relationship
*/
if (!this.layerRelations[parentLayerID]) {
this.layerRelations[parentLayerID] = new Array();
}
this.layerRelations[parentLayerID][this.layerRelations[parentLayerID].length] = layerID;
/**
* Branch images
*/
var gifname = nodes[i].n.length && this.doesMenu() && nodes[i].isDynamic ? (expanded ? 'minus' : 'plus') : 'branch';
var iconName = expanded && nodes[i].expandedIcon ? nodes[i].expandedIcon : nodes[i].icon;
var iconimg = nodes[i].icon ? this.stringFormat('<svg style="margin-right: 5px; fill: #9c9c9c" class="icon {1}" id="icon_{2}"><use xlink:href="{0}/sprite.svg#{1}"></use></svg>', this.iconpath, iconName, layerID) : '';
/**
* Add event handlers
*/
var eventHandlers = "";
for (j in nodes[i].events) {
eventHandlers += this.stringFormat('{0}="{1}" ', j, nodes[i].events[j]);
}
/**
* Build the html to write to the document
* IMPORTANT:
* document.write()ing the string: '<div style="display:...' will screw up nn4.x
*/
var layerTag = this.doesMenu() ? this.stringFormat('<div id="{0}" style="display: {1}" class="{2}">', layerID, visibility, (nodes[i].cssClass ? nodes[i].cssClass : this.defaultClass)) : this.stringFormat('<div class="{0}">', nodes[i].cssClass ? nodes[i].cssClass : this.defaultClass);
var onMDown = this.doesMenu() && nodes[i].n.length && nodes[i].isDynamic ? this.stringFormat('onmousedown="{0}.toggleBranch(\'{1}\', true)" style="cursor: pointer; cursor: hand"', this.myname, layerID) : '';
var imgTag = this.stringFormat('<img src="{0}/{1}{2}.gif" align="top" border="0" name="img_{3}" {4}>', this.iconpath, gifname, modifier, layerID, onMDown);
var linkTarget= nodes[i].linkTarget ? nodes[i].linkTarget : this.linkTarget;
var linkStart = nodes[i].link ? this.stringFormat('<a href="{0}" target="{1}">', nodes[i].link, linkTarget) : '';
var linkEnd = nodes[i].link ? '</a>' : '';
this.output += this.stringFormat('{0}<nobr>{1}{2}{3}{4}{5}<span {5}>{6}</span>{7}</nobr><br /></div>',
layerTag,
nodes[i].menu_icons,
prepend,
parentLayerID == null && (nodes.length == 1 || this.noTopLevelImages) ? '' : imgTag,
iconimg,
linkStart,
eventHandlers,
nodes[i].title,
linkEnd);
/**
* Traverse sub nodes ?
*/
if (nodes[i].n.length) {
/**
* Determine what to prepend. If there is only one root
* node then the prepend to pass to children is nothing.
* Otherwise it depends on where we are in the tree.
*/
if (parentLayerID == null && (nodes.length == 1 || this.noTopLevelImages)) {
var newPrepend = '';
} else if (i < (nodes.length - 1)) {
var newPrepend = prepend + this.stringFormat('<img src="{0}/line.gif" align="top">', this.iconpath);
} else {
var newPrepend = prepend + this.stringFormat('<img src="{0}/linebottom.gif" align="top">', this.iconpath);
}
this.drawMenu(nodes[i].n,
arrayCopy(level),
newPrepend,
nodes[i].expanded,
expanded ? 'inline' : 'none',
layerID);
}
}
}
/**
* Writes the output generated by drawMenu() to the page
*/
TreeMenu.prototype.writeOutput = function ()
{
document.write(this.output);
}
/**
* Toggles a branches visible status. Called from resetBranches()
* and also when a +/- graphic is clicked.
*/
TreeMenu.prototype.toggleBranch = function (layerID, updateStatus) // OPTIONAL ARGS: fireEvents = true
{
var currentDisplay = this.getLayer(layerID).style.display;
var newDisplay = (this.branchStatus[layerID] && currentDisplay == 'inline') ? 'none' : 'inline';
var fireEvents = arguments[2] != null ? arguments[2] : true;
for (var i=0; i<this.layerRelations[layerID].length; i++) {
if (this.branchStatus[this.layerRelations[layerID][i]]) {
this.toggleBranch(this.layerRelations[layerID][i], false);
}
this.getLayer(this.layerRelations[layerID][i]).style.display = newDisplay;
}
if (updateStatus) {
this.branchStatus[layerID] = !this.branchStatus[layerID];
/**
* Persistence
*/
if (this.doesPersistence() && !arguments[2] && this.usePersistence) {
this.setExpandedStatusForCookie(layerID, this.branchStatus[layerID]);
}
/**
* Fire custom events
*/
if (fireEvents) {
nodeObject = this.nodeRefs[layerID];
if (nodeObject.ontoggle != null) {
eval(nodeObject.ontoggle);
}
if (newDisplay == 'none' && nodeObject.oncollapse != null) {
eval(nodeObject.oncollapse);
} else if (newDisplay == 'inline' && nodeObject.onexpand != null){
eval(nodeObject.onexpand);
}
}
// Swap image
this.swapImage(layerID);
}
// Swap icon
this.swapIcon(layerID);
}
/**
* Swaps the plus/minus branch images
*/
TreeMenu.prototype.swapImage = function (layerID)
{
var imgSrc = document.images['img_' + layerID].src;
var re = /^(.*)(plus|minus)(bottom|top|single)?.gif$/
if (matches = imgSrc.match(re)) {
document.images['img_' + layerID].src = this.stringFormat('{0}{1}{2}{3}',
matches[1],
matches[2] == 'plus' ? 'minus' : 'plus',
matches[3] ? matches[3] : '',
'.gif');
}
}
/**
* Swaps the icon for the expanded icon if one
* has been supplied.
*/
TreeMenu.prototype.swapIcon = function (layerID)
{
if (document.images['icon_' + layerID]) {
var imgSrc = document.images['icon_' + layerID].src;
if (this.nodeRefs[layerID].icon && this.nodeRefs[layerID].expandedIcon) {
var newSrc = (imgSrc.indexOf(this.nodeRefs[layerID].expandedIcon) == -1 ? this.nodeRefs[layerID].expandedIcon : this.nodeRefs[layerID].icon);
document.images['icon_' + layerID].src = this.iconpath + '/' + newSrc;
}
}
}
/**
* Can the browser handle the dynamic menu?
*/
TreeMenu.prototype.doesMenu = function ()
{
return (is_ie4up || is_nav6up || is_gecko || is_opera7);
}
/**
* Can the browser handle save the branch status
*/
TreeMenu.prototype.doesPersistence = function ()
{
return (is_ie4up || is_gecko || is_nav6up || is_opera7);
}
/**
* Returns the appropriate layer accessor
*/
TreeMenu.prototype.getLayer = function (layerID)
{
if (is_ie4) {
return document.all(layerID);
} else if (document.getElementById(layerID)) {
return document.getElementById(layerID);
} else if (document.all && document.all(layerID)) {
return document.all(layerID);
}
}
/**
* Save the status of the layer
*/
TreeMenu.prototype.setExpandedStatusForCookie = function (layerID, expanded)
{
this.cookieStatuses[layerID] = expanded;
this.saveCookie();
}
/**
* Load the status of the layer
*/
TreeMenu.prototype.getExpandedStatusFromCookie = function (layerID)
{
if (this.cookieStatuses[layerID]) {
return this.cookieStatuses[layerID];
}
return false;
}
/**
* Saves the cookie that holds which branches are expanded.
* Only saves the details of the branches which are expanded.
*/
TreeMenu.prototype.saveCookie = function ()
{
var cookieString = new Array();
for (var i in this.cookieStatuses) {
if (this.cookieStatuses[i] == true) {
cookieString[cookieString.length] = i;
}
}
document.cookie = 'TreeMenuBranchStatus=' + cookieString.join(':');
}
/**
* Reads cookie parses it for status info and
* stores that info in the class member.
*/
TreeMenu.prototype.loadCookie = function ()
{
var cookie = document.cookie.split('; ');
for (var i=0; i < cookie.length; i++) {
var crumb = cookie[i].split('=');
if ('TreeMenuBranchStatus' == crumb[0] && crumb[1]) {
var expandedBranches = crumb[1].split(':');
for (var j=0; j<expandedBranches.length; j++) {
this.cookieStatuses[expandedBranches[j]] = true;
}
}
}
}
/**
* Reset branch status
*/
TreeMenu.prototype.resetBranches = function ()
{
if (!this.doesPersistence()) {
return false;
}
this.loadCookie();
for (var i=0; i<this.branches.length; i++) {
var status = this.getExpandedStatusFromCookie(this.branches[i]);
// Only update if it's supposed to be expanded and it's not already
if (status == true && this.branchStatus[this.branches[i]] != true) {
if (this.checkParentVisibility(this.branches[i])) {
this.toggleBranch(this.branches[i], true, false);
} else {
this.branchStatus[this.branches[i]] = true;
this.swapImage(this.branches[i]);
}
}
}
}
/**
* Checks whether a branch should be open
* or not based on its parents' status
*/
TreeMenu.prototype.checkParentVisibility = function (layerID)
{
if (this.in_array(this.childParents[layerID], this.branches)
&& this.branchStatus[this.childParents[layerID]]
&& this.checkParentVisibility(this.childParents[layerID]) ) {
return true;
} else if (this.childParents[layerID] == null) {
return true;
}
return false;
}
/**
* New C# style string formatter
*/
TreeMenu.prototype.stringFormat = function (strInput)
{
var idx = 0;
for (var i=1; i<arguments.length; i++) {
while ((idx = strInput.indexOf('{' + (i - 1) + '}', idx)) != -1) {
strInput = strInput.substring(0, idx) + arguments[i] + strInput.substr(idx + 3);
}
}
return strInput;
}
/**
* Also much adored, the PHP implode() function
*/
TreeMenu.prototype.implode = function (seperator, input)
{
var output = '';
for (var i=0; i<input.length; i++) {
if (i == 0) {
output += input[i];
} else {
output += seperator + input[i];
}
}
return output;
}
/**
* Aah, all the old favourites are coming out...
*/
TreeMenu.prototype.in_array = function (item, arr)
{
for (var i=0; i<arr.length; i++) {
if (arr[i] == item) {
return true;
}
}
return false;
}
/**
* TreeNode Class
*/
function TreeNode(title, menu_icons, icon, link, expanded, isDynamic, cssClass, linkTarget, expandedIcon)
{
this.title = title;
this.menu_icons = menu_icons;
this.icon = icon;
this.expandedIcon = expandedIcon;
this.link = link;
this.expanded = expanded;
this.isDynamic = isDynamic;
this.cssClass = cssClass;
this.linkTarget = linkTarget;
this.n = new Array();
this.events = new Array();
this.handlers = null;
this.oncollapse = null;
this.onexpand = null;
this.ontoggle = null;
}
/**
* Adds a node to an already existing node
*/
TreeNode.prototype.addItem = function (newNode)
{
newIndex = this.n.length;
this.n[newIndex] = newNode;
return this.n[newIndex];
}
/**
* Sets an event for this particular node
*/
TreeNode.prototype.setEvent = function (eventName, eventHandler)
{
switch (eventName.toLowerCase()) {
case 'onexpand':
this.onexpand = eventHandler;
break;
case 'oncollapse':
this.oncollapse = eventHandler;
break;
case 'ontoggle':
this.ontoggle = eventHandler;
break;
default:
this.events[eventName] = eventHandler;
}
}
/**
* That's the end of the tree classes. What follows is
* the browser detection code.
*/
//<!--
// Ultimate client-side JavaScript client sniff. Version 3.03
// (C) Netscape Communications 1999-2001. Permission granted to reuse and distribute.
// Revised 17 May 99 to add is_nav5up and is_ie5up (see below).
// Revised 20 Dec 00 to add is_gecko and change is_nav5up to is_nav6up
// also added support for IE5.5 Opera4&5 HotJava3 AOLTV
// Revised 22 Feb 01 to correct Javascript Detection for IE 5.x, Opera 4,
// correct Opera 5 detection
// add support for winME and win2k
// synch with browser-type-oo.js
// Revised 26 Mar 01 to correct Opera detection
// Revised 02 Oct 01 to add IE6 detection
// Everything you always wanted to know about your JavaScript client
// but were afraid to ask. Creates "is_" variables indicating:
// (1) browser vendor:
// is_nav, is_ie, is_opera, is_hotjava, is_webtv, is_TVNavigator, is_AOLTV
// (2) browser version number:
// is_major (integer indicating major version number: 2, 3, 4 ...)
// is_minor (float indicating full version number: 2.02, 3.01, 4.04 ...)
// (3) browser vendor AND major version number
// is_nav2, is_nav3, is_nav4, is_nav4up, is_nav6, is_nav6up, is_gecko, is_ie3,
// is_ie4, is_ie4up, is_ie5, is_ie5up, is_ie5_5, is_ie5_5up, is_ie6, is_ie6up, is_hotjava3, is_hotjava3up,
// is_opera2, is_opera3, is_opera4, is_opera5, is_opera5up
// (4) JavaScript version number:
// is_js (float indicating full JavaScript version number: 1, 1.1, 1.2 ...)
// (5) OS platform and version:
// is_win, is_win16, is_win32, is_win31, is_win95, is_winnt, is_win98, is_winme, is_win2k
// is_os2
// is_mac, is_mac68k, is_macppc
// is_unix
// is_sun, is_sun4, is_sun5, is_suni86
// is_irix, is_irix5, is_irix6
// is_hpux, is_hpux9, is_hpux10
// is_aix, is_aix1, is_aix2, is_aix3, is_aix4
// is_linux, is_sco, is_unixware, is_mpras, is_reliant
// is_dec, is_sinix, is_freebsd, is_bsd
// is_vms
//
// See http://www.it97.de/JavaScript/JS_tutorial/bstat/navobj.html and
// http://www.it97.de/JavaScript/JS_tutorial/bstat/Browseraol.html
// for detailed lists of userAgent strings.
//
// Note: you don't want your Nav4 or IE4 code to "turn off" or
// stop working when new versions of browsers are released, so
// in conditional code forks, use is_ie5up ("IE 5.0 or greater")
// is_opera5up ("Opera 5.0 or greater") instead of is_ie5 or is_opera5
// to check version in code which you want to work on future
// versions.
/**
* Severly curtailed all this as only certain elements
* are required by TreeMenu, specifically:
* o is_ie4up
* o is_nav6up
* o is_gecko
*/
// convert all characters to lowercase to simplify testing
var agt=navigator.userAgent.toLowerCase();
// *** BROWSER VERSION ***
// Note: On IE5, these return 4, so use is_ie5up to detect IE5.
var is_major = parseInt(navigator.appVersion);
var is_minor = parseFloat(navigator.appVersion);
// Note: Opera and WebTV spoof Navigator. We do strict client detection.
// If you want to allow spoofing, take out the tests for opera and webtv.
var is_nav = ((agt.indexOf('mozilla')!=-1) && (agt.indexOf('spoofer')==-1)
&& (agt.indexOf('compatible') == -1) && (agt.indexOf('opera')==-1)
&& (agt.indexOf('webtv')==-1) && (agt.indexOf('hotjava')==-1));
var is_nav6up = (is_nav && (is_major >= 5));
var is_gecko = (agt.indexOf('gecko') != -1);
var is_ie = ((agt.indexOf("msie") != -1) && (agt.indexOf("opera") == -1));
var is_ie4 = (is_ie && (is_major == 4) && (agt.indexOf("msie 4")!=-1) );
var is_ie4up = (is_ie && (is_major >= 4));
var is_opera = (agt.indexOf("opera") != -1);
var is_opera7 = (is_opera && is_major >= 7) || agt.indexOf("opera 7") != -1;
// Patch from Harald Fielker
if (agt.indexOf('konqueror') != -1) {
var is_nav = false;
var is_nav6up = false;
var is_gecko = false;
var is_ie = true;
var is_ie4 = true;
var is_ie4up = true;
}
//--> end hide JavaScript

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<HTML><HEAD>
<TITLE>403 Forbidden</TITLE>
</HEAD><BODY>
<H1>Forbidden</H1>
You don't have permission to access this folder.<P>
<hr />
</BODY></HTML>