* feat: add new CSS rule for hiding elements
- Add a new CSS rule for the class "hide" with a display property set to "none".
* feat: refactor image loading and navigation logic on desktop
- Add a line of code in `assets/ts/desktop/stage.ts` to reset the `src` of `elc` and add a class `hide` to it
- Add a line of code in `assets/ts/desktop/stage.ts` to call the `loader` function with `elc` as an argument
- Add a function `loader` in `assets/ts/desktop/stage.ts` to handle image loading and error events
- Modify the `initStageNav` function in `assets/ts/desktop/stageNav.ts` to watch the `isLoading` state and set custom cursor accordingly
- Modify the `initStageNav` function in `assets/ts/desktop/stageNav.ts` to handle close click events by calling the `handleClick` function and setting `isLoading` state to false
- Modify the `initStageNav` function in `assets/ts/desktop/stageNav.ts` to handle previous/next click events by calling the `handleClick` function only if `isLoading` is false
- Modify the `initStageNav` function in `assets/ts/desktop/stageNav.ts` to handle previous/next hover events by setting `loadedText` and updating custom cursor depending on `isLoading` state
* feat: refactor createGallery function and enhance loading functionality on mobile
- Add a loading text element to the gallery.scss file
- Add a loading indicator to the createGallery function in gallery.ts
- Modify the createGallery function in gallery.ts to hide the loading text element on image load
- Move the image element append logic to the parent container in the createGallery function in gallery.ts
* feat: update translations and add new loading translation in i18n files
* chore: remove css source map
* chore: modify build command to ignore css source map
* refactor: remove unnecessary style
* fix: fix desktop cursor text transition bug
* feat: refactor image retrieval logic and improve variable initialization
- Add a new file `layouts/partials/function/getImageSlice.html`
- Initialize variables `$context`, `$Path`, and `$params`
- Set `$Path` based on the result of the `partial/function/currentMenuItem.html` partial
- Retrieve the page `$gallery` based on `$Path`
- Return all resources of type `image` from `$gallery`
* refactor: adapt getImageSlice function to `single.json`
* feat: refactor navigation UI components to use static go template
* feat: update navigation functionality and threshold rendering
* fix: import `_partial/container.scss` in `style.scss`
- Add import for `_partial/container.scss` in `style.scss`
* chore: ignore CSS map files in .gitignore
- Added a new entry for `*.css.map` to the .gitignore file
* chore: update dependabot interval to weekly
- Update the interval of the dependabot from daily to weekly.
* fix: try to fix safari floating address bar issue
* fix: try again with svh
* feat: refactor condition for checking `site.Params.bundled`
- Add default condition for checking if `site.Params.bundled` is true or false
* refactor: update info page content
* chore: update site description
* refactor: refactor variable assignments and return statement in menu template
- Change the variable assignment from `.DirName` to `.Identifier` in the file `layouts/_default/single.json`
- Change the variable assignments in the file `layouts/partials/function/currentMenuItem.html`:
- From `$dirName := ""` to `$identifier := ""`
- From `$id := -1` to `$title := ""` and `$weight := -1`
- From `$dirName = .Identifier` to `$identifier = .Identifier`, `$title = .Title`, and `$weight = .Weight`
- Change the return statement in the file `layouts/partials/function/currentMenuItem.html` from `(dict "DirName" $dirName "ID" $id)` to `(dict "Identifier" $identifier "Title" $title "Weight" $weight)`
* feat: update nav links structure for current link styling
- Remove javascript code related to setting current link style and title
- Update nav links to use updated HTML structure for current link styling
* feat: update page titles and meta tags in layout files
- Update the `baseof.html` layout to include the current page title in the `<title>` tag
- Add OpenGraph meta tags for the page title and description in `meta.html` layout
* refactor: update package.json dependencies and build tools
* feat: bump up geist font version
* refactor: non-nullable-type-assertion-style bypass
* chore: bump up version in package.json
* docs: update get started doc
* styles: prettier format
* chore(Geist): bump geist font to v1.0.1
* refactor(_typography.scss): split the CSS lang tag to ensure compatibility with Chromium-based browsers
* refactor(stage.ts): bump up preload count on desktop
* feat(params.toml): add support for user defined resize option
* feat(_fonts.scss): add a new font file to better support fullwidth plus and minus
* refactor(info): update info
* chore(build.yml): update branch name for updating bundled artifacts to include the current date
* chore(package.json): update version from 0.0.1 to v0.0.2 to reflect changes made in the codebase
* feat: refactor initialization process for retrieving and sorting image data
- Modify `main.ts` to use async initialization of resources
- Change the return type of `initResources` function to `Promise<ImageJSON[]>`
- Add try-catch block to handle errors in `initResources` function
- Use fetch API to retrieve image data from `index.json`
- Sort the image data based on the index field
* refactor: update file naming and variable assignments in layouts
- Add new file `exampleSite/config/_default/outputs.toml` with the contents `page = ["HTML", "JSON"]`
- Rename file `layouts/partials/resources/imageJSON.html` to `layouts/_default/single.json`
- Modify variable assignments and references in the `single.json` layou
* chore: remove code that includes imageJSON.html partials in layouts
- Remove the code that includes the "resources/imageJSON.html" partial in the 404.html layout
- Remove the code that includes the "resources/imageJSON.html" partial in the single.html layout
* refactor: add `getElPrev()` and `getElNext()` functions to `hires`
- Add `getElPrev()` and `getElNext()` to the `hires` function call
* refactor: refactor image retrieval for improved accuracy
- Add logging of `c0` variable for debugging
- Change `els.push(imgs[increment(s.index + i, s.length)])` to `els.push(imgs[increment(c0 + i, s.length)])` to retrieve images correctly
- Change `return imgs[increment(s.index, s.length)]` to `return imgs[decrement(c[c.length - 1].i, s.length)]` to retrieve previous element correctly
- Change `return imgs[decrement(s.index, s.length)]` to `return imgs[increment(c[c.length - 1].i, s.length)]` to retrieve next element correctly
* chore(Geist): bump geist font to v1.0.1
* refactor(_typography.scss): split the CSS lang tag to ensure compatibility with Chromium-based browsers
* refactor(stage.ts): bump up preload count on desktop
* feat(params.toml): add support for user defined resize option
* feat(_fonts.scss): add a new font file to better support fullwidth plus and minus
* refactor(info): update info
* chore(build.yml): update branch name for updating bundled artifacts to include the current date
* chore(package.json): update version from 0.0.1 to v0.0.2 to reflect changes made in the codebase
* feat: refactor initialization process for retrieving and sorting image data
- Modify `main.ts` to use async initialization of resources
- Change the return type of `initResources` function to `Promise<ImageJSON[]>`
- Add try-catch block to handle errors in `initResources` function
- Use fetch API to retrieve image data from `index.json`
- Sort the image data based on the index field
* refactor: update file naming and variable assignments in layouts
- Add new file `exampleSite/config/_default/outputs.toml` with the contents `page = ["HTML", "JSON"]`
- Rename file `layouts/partials/resources/imageJSON.html` to `layouts/_default/single.json`
- Modify variable assignments and references in the `single.json` layou
* chore: remove code that includes imageJSON.html partials in layouts
- Remove the code that includes the "resources/imageJSON.html" partial in the 404.html layout
- Remove the code that includes the "resources/imageJSON.html" partial in the single.html layout
* refactor: add `getElPrev()` and `getElNext()` functions to `hires`
- Add `getElPrev()` and `getElNext()` to the `hires` function call
* chore(Geist): bump geist font to v1.0.1
* refactor(_typography.scss): split the CSS lang tag to ensure compatibility with Chromium-based browsers
* refactor(stage.ts): bump up preload count on desktop
* feat(params.toml): add support for user defined resize option
* feat(_fonts.scss): add a new font file to better support fullwidth plus and minus
* refactor(info): update info
* chore(build.yml): update branch name for updating bundled artifacts to include the current date
* chore(package.json): update version from 0.0.1 to v0.0.2 to reflect changes made in the codebase
* feat: refactor initialization process for retrieving and sorting image data
- Modify `main.ts` to use async initialization of resources
- Change the return type of `initResources` function to `Promise<ImageJSON[]>`
- Add try-catch block to handle errors in `initResources` function
- Use fetch API to retrieve image data from `index.json`
- Sort the image data based on the index field
* refactor: update file naming and variable assignments in layouts
- Add new file `exampleSite/config/_default/outputs.toml` with the contents `page = ["HTML", "JSON"]`
- Rename file `layouts/partials/resources/imageJSON.html` to `layouts/_default/single.json`
- Modify variable assignments and references in the `single.json` layou
* chore: remove code that includes imageJSON.html partials in layouts
- Remove the code that includes the "resources/imageJSON.html" partial in the 404.html layout
- Remove the code that includes the "resources/imageJSON.html" partial in the single.html layout
@@ -22,7 +22,7 @@ The minimum required Hugo version can be seen in the [`theme.toml`](https://gith
## Installation
### Git
### Git (for adavanced user)
On the main branch, you can find the theme's latest source code. To use the latest version, you can clone the repository to `themes/bridget` by running the following command in the root directory of your Hugo site:
@@ -36,9 +36,13 @@ If you are already using Git for your site, you can add the theme as a submodule
- If you want to <u>modify the theme</u> or you have <u>installation with Git</u>, please keep the `replacements` configuration and change the path after the arrow to the location of your local theme file.
- If you have <u>installation with Module</u>, remove the `replacements` configuration.
- If you have <u>installation with Git</u>
-`replacement`: replace the <u>path after the arrow</u>(`../..`) with the location of your local theme file (⚠️⚠️⚠️**relative path only**, example: `themes/bridget`)
-`path`: no change
- If you have <u>installation with Module</u>, **remove the `replacements` configuration**.
> Only thing that you need to pay **extra attention** is the [`bundled`](https://github.com/Sped0n/bridget/blob/1e2f1fadde9c16989eef1ab771f2ac8463dec5a4/exampleSite/config/_default/params.toml#L6) option, please read the corresponding doc and set it as your need.
>
> For users who have installation with module, please always set this option to `true`, unless you know what you are doing.
>
> Or you might get the error related to `node_modules/swiper/swiper.scss`.
> Before heading to this section, please make sure you have **installation with Git**.
### Option 1: _it just works_ way
> If you want to modify js/ts file, please use option 2.
1. Use hugo create a site and move the bridget theme into the theme directory.
2. Run `npm install` in the <u>bridget theme root dir</u>, not <u>your hugo site root dir</u>.
3. After the command is done, copy the `node_modules` dir from <u>bridget theme root dir</u> to <u>your hugo site root dir</u>.
4. In <u>your hugo site root dir</u>, write/modify configuration files according to your needs, remember to set `bundled` option to `false`, so hugo will not use prebuilt css file.
5. Run `hugo server` in <u>your hugo site root dir</u>, and you are good to go.
### Option 2: recommended way
1. Use hugo create a site and move the bridget theme into the theme directory.
2. Run `npm install` in the <u>bridget theme root dir</u>, not <u>your hugo site root dir</u>.
3. Run `npm run dev` in the <u>bridget theme root dir</u>, we will use content in exampleSite to debug.
4. Make your customization.
5. After modification, run `npm run build` in the <u>bridget theme root dir</u> to build artifacts.
6. In <u>your hugo site root dir</u>, write/modify configuration files according to your needs, remember to set `bundled` option to `true`, so hugo will use the artifacts you built in step 5.
7. Run `hugo server` in <u>your hugo site root dir</u>, and you are good to go.
Bridget is a _minimal_ Hugo theme designed for photographers / visual artists.
Bridget is a _minimal_ Hugo theme designed for photographers/visual artists.
The inspiration for this theme came from a video by <u>[Hyperlexed](https://www.youtube.com/@Hyperplexed)</u>, which can be found <u>[here](https://www.youtube.com/watch?v=Jt3A2lNN2aE)</u>. Initially, it was designed using pure TypeScript and CSS. However, after website designer <u>[Tyler McRobert](https://tylermcrobert.com)</u> made the source code publicly available, the whole project was modified to mimic the original design. The animations in Bridget are achieved using gsap and swiper. In essence, it is more like a porting of the original design into Hugo.
The inspiration for this theme came from a video by <u>[Hyperlexed](https://www.youtube.com/@Hyperplexed)</u>, which can be found <u>[here](https://www.youtube.com/watch?v=Jt3A2lNN2aE)</u>. Initially, it was developed using raw TypeScript and CSS. However, after website designer <u>[Tyler McRobert](https://tylermcrobert.com)</u> made the source code publicly available, I realized that I have invented many unnecessary components, and this project was modified to porting the original design to hugo while focusing on _performance_.
Once again, great shout out to <u>[Tyler McRobert](https://tylermcrobert.com)</u> for his inspiration to this project.
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