mirror of
https://github.com/andrewstephens75/as-dithered-image.git
synced 2026-04-14 04:29:28 -07:00
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77
index.html
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77
index.html
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<!DOCTYPE html>
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<html>
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<style>
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.canvasstyle {
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width: 90%;
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object-fit: contain;
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border: 1px solid black;
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}
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</style>
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<script>
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function dither(imageData) {
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let output = new ImageData(imageData.width, imageData.height)
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for (i = 0; i < imageData.data.length; i += 4) {
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output.data[i] = output.data[i + 1] = output.data[i + 2] = Math.floor(imageData.data[i] * 0.3 + imageData.data[i + 1] * 0.59 + imageData.data[i + 2] * 0.11)
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output.data[i + 3] = imageData.data[i + 3]
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}
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console.log("grey")
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let slidingErrorWindow = [new Float32Array(imageData.width), new Float32Array(imageData.width), new Float32Array(imageData.width)]
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const offsets = [[1, 0], [2, 0], [-1, 1], [0, 1], [1, 1], [0, 2]]
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for (let y = 0, limY = imageData.height; y < limY; ++y) {
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for (let x = 0, limX = imageData.width; x < limX; ++x) {
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let i = ((y * limX) + x) * 4;
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let accumulatedError = Math.floor(slidingErrorWindow[0][x])
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let expectedMono = output.data[i] + accumulatedError
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let monoValue = expectedMono
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if (monoValue <= 127) {
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monoValue = 0
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} else {
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monoValue = 255
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}
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let error = (expectedMono - monoValue) / 8.0
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for (let q = 0; q < offsets.length; ++q) {
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let offsetX = offsets[q][0] + x
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let offsetY = offsets[q][1] + y
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if ((offsetX >= 0) && (offsetX < slidingErrorWindow[0].length))
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slidingErrorWindow[offsets[q][1]][offsetX] += error
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}
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output.data[i] = output.data[i + 1] = output.data[i + 2] = monoValue
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}
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// move the sliding window
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slidingErrorWindow.push(slidingErrorWindow.shift())
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slidingErrorWindow[2].fill(0, 0, slidingErrorWindow[2].length)
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}
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console.log("done")
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return output
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}
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function setImage(src, target) {
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let image = new Image()
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image.onload = () => {
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let gc = target.getContext("2d")
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gc.drawImage(image, 0, 0, target.width, target.height)
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let original = gc.getImageData(0, 0, target.width, target.height)
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let dithered = dither(original)
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gc.putImageData(dithered, 0, 0)
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}
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image.src = src
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}
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window.addEventListener("load", (e) => {
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setImage("test.jpg", document.getElementById("drawing"))
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})
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</script>
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<body>
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<canvas id="drawing" class="canvasstyle" width="800" height="600"></canvas>
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</body>
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</html>
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