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fix auto-start when first display is disabled
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@@ -100,8 +100,11 @@ const updateStatus = (value) => {
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if (!progress) return;
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progress.drawCanvas(displays, countLoadedDisplays());
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// calculate first enabled display
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const firstDisplayIndex = displays.findIndex((display) => display.enabled);
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// if this is the first display and we're playing, load it up so it starts playing
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if (isPlaying() && value.id === 0 && value.status === STATUS.loaded) {
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if (isPlaying() && value.id === firstDisplayIndex && value.status === STATUS.loaded) {
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navTo(msg.command.firstFrame);
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}
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