#define prison_walls_width 32 #define prison_walls_height 32 static char prison_walls_bits[] = { 0xaa, 0x1a, 0x54, 0x55, 0x00, 0x28, 0x18, 0x00, 0x01, 0x18, 0x14, 0x00, 0x80, 0x28, 0x18, 0x08, 0x09, 0x18, 0x94, 0x00, 0x00, 0x28, 0x18, 0x00, 0x41, 0x18, 0x14, 0x04, 0x00, 0x28, 0x18, 0x00, 0xaa, 0x1a, 0x54, 0x55, 0x10, 0x28, 0x18, 0x02, 0x00, 0x18, 0x14, 0x00, 0x90, 0x28, 0x18, 0x02, 0x00, 0x18, 0x14, 0x00, 0x10, 0x28, 0x18, 0x42, 0x00, 0x18, 0x14, 0x00, 0x10, 0x28, 0x18, 0x02, 0xaa, 0x1a, 0x54, 0x55, 0x00, 0x28, 0x18, 0x00, 0x01, 0x18, 0x14, 0x00, 0x80, 0x28, 0x18, 0x08, 0x09, 0x18, 0x94, 0x00, 0x00, 0x28, 0x18, 0x00, 0x41, 0x18, 0x14, 0x04, 0x00, 0x28, 0x18, 0x00, 0xaa, 0x1a, 0x54, 0x55, 0x10, 0x28, 0x18, 0x02, 0x00, 0x18, 0x14, 0x00, 0x10, 0x28, 0x18, 0x12, 0x00, 0x18, 0x14, 0x00, 0x90, 0x28, 0x18, 0x02, 0x00, 0x18, 0x14, 0x00, 0x10, 0x28, 0x18, 0x02};