#define stopplay_width 32 #define stopplay_height 32 static char stopplay_bits[] = { 0x00, 0xfe, 0x7f, 0x00, 0x00, 0x01, 0x80, 0x00, 0x80, 0xfc, 0x3f, 0x01, 0x40, 0xfe, 0x7f, 0x02, 0x20, 0xff, 0xff, 0x04, 0x90, 0xff, 0xff, 0x09, 0xc8, 0xff, 0xff, 0x13, 0xe4, 0xff, 0xff, 0x27, 0xf2, 0xff, 0xff, 0x4f, 0xf9, 0xff, 0xff, 0x9f, 0xfd, 0xff, 0xff, 0xbf, 0x1d, 0x83, 0x71, 0xb8, 0xed, 0xee, 0x6e, 0xb7, 0xed, 0xef, 0x6e, 0xb7, 0xed, 0xef, 0x6e, 0xb7, 0x1d, 0xef, 0x6e, 0xb8, 0xfd, 0xee, 0x6e, 0xbf, 0xfd, 0xee, 0x6e, 0xbf, 0xed, 0xee, 0x6e, 0xbf, 0x1d, 0xef, 0x71, 0xbf, 0xfd, 0xff, 0xff, 0xbf, 0xfd, 0xff, 0xff, 0xbf, 0xf9, 0xff, 0xff, 0x9f, 0xf2, 0xff, 0xff, 0x4f, 0xe4, 0xff, 0xff, 0x27, 0xc8, 0xff, 0xff, 0x13, 0x90, 0xff, 0xff, 0x09, 0x20, 0xff, 0xff, 0x04, 0x40, 0xfe, 0x7f, 0x02, 0x80, 0xfc, 0x3f, 0x01, 0x00, 0x01, 0x80, 0x00, 0x00, 0xfe, 0x7f, 0x00, };