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mirror of https://github.com/Rezmason/matrix.git synced 2026-04-14 12:29:30 -07:00
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fb16a9b85591918cbae6e507332ddb1ff889e3d1
matrix/js/webgpu
History
Rezmason e2be02c498 Added textures to base and glint shapes.
2022-09-17 13:51:48 -07:00
..
bloomPass.js
Adding named debug groups to the WebGPU passes, and switching the pipeline create calls to the async methods
2022-09-11 20:09:32 -07:00
endPass.js
Adding named debug groups to the WebGPU passes, and switching the pipeline create calls to the async methods
2022-09-11 20:09:32 -07:00
imagePass.js
Adding named debug groups to the WebGPU passes, and switching the pipeline create calls to the async methods
2022-09-11 20:09:32 -07:00
main.js
Removing the "resurrection" effect that mirrored the Matrix Resurrections trailers, as they aren't canon and the color channels of the output textures can be put to better use
2022-09-04 23:56:49 -07:00
mirrorPass.js
Adding named debug groups to the WebGPU passes, and switching the pipeline create calls to the async methods
2022-09-11 20:09:32 -07:00
palettePass.js
Adding "glint", the shapes that appear on top of the glyphs in the Resurrections opening titles.
2022-09-17 01:24:23 -07:00
rainPass.js
Added textures to base and glint shapes.
2022-09-17 13:51:48 -07:00
stripePass.js
Adding "glint", the shapes that appear on top of the glyphs in the Resurrections opening titles.
2022-09-17 01:24:23 -07:00
utils.js
Adding "glint", the shapes that appear on top of the glyphs in the Resurrections opening titles.
2022-09-17 01:24:23 -07:00
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