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eric
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matrix
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f907c1c91b382bbf6e5422e1b25b7a15827464bb
matrix
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js
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Rezmason
7eecace634
My friend recommended a much simpler blur that doesn't build any image pyramids. Unfortunately my work towards an implementation isn't very promising— it doesn't pack the same wollop as the WebGL version— but I can built my pyramids on top of it.
2021-11-13 21:25:27 -08:00
..
regl
Moved the makePyramid and resizePyramid methods from the regl solution's util module to bloomPass.
2021-11-09 20:06:59 -08:00
webgpu
My friend recommended a much simpler blur that doesn't build any image pyramids. Unfortunately my work towards an implementation isn't very promising— it doesn't pack the same wollop as the WebGL version— but I can built my pyramids on top of it.
2021-11-13 21:25:27 -08:00
config.js
My friend recommended a much simpler blur that doesn't build any image pyramids. Unfortunately my work towards an implementation isn't very promising— it doesn't pack the same wollop as the WebGL version— but I can built my pyramids on top of it.
2021-11-13 21:25:27 -08:00
main.js
Only load one solution— regl, or webgpu, not both. This requires dynamic import.
2021-11-09 18:26:00 -08:00