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eric
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matrix
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d910e2e49d791e5e40241292e3a07a54236ab744
matrix
/
js
/
regl
History
serge
d910e2e49d
animation length
2022-08-01 19:05:51 +10:00
..
bloomPass.js
Adding some more comments. Destructuring the context object in the pass modules. A little code cleanup in bloomPass. Changing the endPass sampler to be cheaper.
2021-11-15 01:05:05 -08:00
imagePass.js
The primary and bloom textures are now combined with a weight so that fainter bloom doesn't create a fainter overall effect.
2021-12-24 21:44:16 -08:00
lkgHelper.js
The lkg object shouldn't be retrieved from the device or spoofed unless holoplay is enabled.
2021-12-19 22:41:10 -08:00
main.js
onclick ripple
2022-07-30 17:37:34 +10:00
palettePass.js
The primary and bloom textures are now combined with a weight so that fainter bloom doesn't create a fainter overall effect.
2021-12-24 21:44:16 -08:00
quiltPass.js
Moved looking glass context logic into an "lkgHelper" module. Fixed math issues.
2021-12-19 22:02:19 -08:00
rainPass.js
You can now loop the effect. It's not super great, but it ought to make it easier to create repeating backgrounds or something.
2021-12-21 02:22:20 -08:00
resurrectionPass.js
The primary and bloom textures are now combined with a weight so that fainter bloom doesn't create a fainter overall effect.
2021-12-24 21:44:16 -08:00
ripplesPass.js
animation length
2022-08-01 19:05:51 +10:00
stripePass.js
The primary and bloom textures are now combined with a weight so that fainter bloom doesn't create a fainter overall effect.
2021-12-24 21:44:16 -08:00
utils.js
Moved the makePyramid and resizePyramid methods from the regl solution's util module to bloomPass.
2021-11-09 20:06:59 -08:00