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eric
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matrix
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2026-04-16 05:19:30 -07:00
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d19f78319b5b1052ab2f97f7a6b4d84aa8d73c24
matrix
/
js
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Rezmason
d19f78319b
Rewrite loadTexture, for now, to use GPUQueue::writeTexture (from data supplied by a CanvasContext2D) instead of GPUQueue::copyExternalToTexture (from createImageBitmap).
2021-12-04 15:40:33 -08:00
..
regl
Non-module scripts are now imported through the JS. It's not pretty, but it keeps the WebGPU project from loading regl unnecessarily.
2021-11-15 08:05:31 -08:00
webgpu
Rewrite loadTexture, for now, to use GPUQueue::writeTexture (from data supplied by a CanvasContext2D) instead of GPUQueue::copyExternalToTexture (from createImageBitmap).
2021-12-04 15:40:33 -08:00
config.js
The twilight version flickered an unhealthy amount, so I lengthened its raindrops.
2021-11-15 23:52:39 -08:00
main.js
Adding huberfish A and D glyph sets; adding palimpsest and twilight versions.
2021-11-15 23:49:19 -08:00