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mirror of https://github.com/Rezmason/matrix.git synced 2026-04-16 21:39:29 -07:00
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c4fe2c53e433aa37f774edae308f6571510167ae
matrix/js
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Rezmason c4fe2c53e4 Cleaning up TODO. Tried adding a pixel grill to the rain pass frag shader, but it moired and it didn't look very good.
2022-09-11 10:36:43 -07:00
..
regl
Cursors are now much more robustly detected, and the debug view— previously called the computation texture— now resembles BUF's behind-the-scenes VFX footage. Isolated the isometric camera option from the debug view
2022-09-08 23:13:52 -07:00
webgpu
Cursors are now much more robustly detected, and the debug view— previously called the computation texture— now resembles BUF's behind-the-scenes VFX footage. Isolated the isometric camera option from the debug view
2022-09-08 23:13:52 -07:00
camera.js
Camera input and mirror effect now also work in WebGPU. Added the "once" parameter, which renders a single frame. Fixed bugs in gpu-buffer.
2022-08-11 00:08:05 -07:00
config.js
Cleaning up TODO. Tried adding a pixel grill to the rain pass frag shader, but it moired and it didn't look very good.
2022-09-11 10:36:43 -07:00
main.js
Making supportsWebGPU more stringent
2022-08-28 23:04:38 -07:00
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