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eric
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matrix
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2026-04-14 12:29:30 -07:00
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a14b6db9117e171fe596248ef46fc61d52328fc4
matrix
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js
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Rezmason
a14b6db911
A couple changes on the REGL side that missed the boat
2022-09-07 23:17:37 -07:00
..
regl
A couple changes on the REGL side that missed the boat
2022-09-07 23:17:37 -07:00
webgpu
Removing the "resurrection" effect that mirrored the Matrix Resurrections trailers, as they aren't canon and the color channels of the output textures can be put to better use
2022-09-04 23:56:49 -07:00
camera.js
Camera input and mirror effect now also work in WebGPU. Added the "once" parameter, which renders a single frame. Fixed bugs in gpu-buffer.
2022-08-11 00:08:05 -07:00
config.js
Split the rain pass's compute shader in two, with one governing brightness and the other governing glyph cycling. This allows glyphs to randomly cycle properly, and leaves room to store new properties.
2022-09-07 22:05:03 -07:00
main.js
Making supportsWebGPU more stringent
2022-08-28 23:04:38 -07:00