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mirror of https://github.com/Rezmason/matrix.git synced 2026-04-14 12:29:30 -07:00
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9c861fd50b0c98194e3dbecc6d4f22706e85548f
matrix/js/webgpu
History
Rezmason 9c861fd50b Replacing the final copyToTexture call with a tiny render pass, so that the postprocessing passes can be compute shaders working off of storage textures instead.
2021-11-11 08:24:30 -08:00
..
bloomPass.js
Planning out the bloom pass.
2021-11-10 18:10:57 -08:00
endPass.js
Replacing the final copyToTexture call with a tiny render pass, so that the postprocessing passes can be compute shaders working off of storage textures instead.
2021-11-11 08:24:30 -08:00
imagePass.js
A little reorganization of methods in the passes.
2021-11-10 18:10:26 -08:00
main.js
Replacing the final copyToTexture call with a tiny render pass, so that the postprocessing passes can be compute shaders working off of storage textures instead.
2021-11-11 08:24:30 -08:00
palettePass.js
A little reorganization of methods in the passes.
2021-11-10 18:10:26 -08:00
rainPass.js
A little reorganization of methods in the passes.
2021-11-10 18:10:26 -08:00
resurrectionPass.js
Moved the makePyramid and resizePyramid methods from the regl solution's util module to bloomPass.
2021-11-09 20:06:59 -08:00
stripePass.js
The stripe pass wasn't properly handling custom colors.
2021-11-11 08:01:43 -08:00
utils.js
Replacing the final copyToTexture call with a tiny render pass, so that the postprocessing passes can be compute shaders working off of storage textures instead.
2021-11-11 08:24:30 -08:00
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