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matrix/TODO.txt

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TODO:
WebGPU
std140
Right now, buildStruct packs an array, which is changed to a typedarray and fed to a GPUBuffer
That limits the type to whatever the typedarray is
Instead, we need to represent the type of each value, and write it as such
Create an array buffer
Create a Float32Array view into it, and an Int32Array view
Transcribe the values into these views
Return the array buffer
Write an explanation of the rain pass (and include images)
Compute
Volumetric quads
Fullscreen quad and spacial mapping
MSDFs
Support looping
Resurrection
Modified glyph order?
New glyphs?
Good luck with that, champ
Audio
Synthesize raindrop sound
Use WebAudio to mess with it
Idea: Build a UI
Changes some uniforms
Effect selection would swap out the desired effect pass, somehow
The color palette stuff would be hard
Experiment with varying the colors in the palette pass
Maybe a separate palette for the non-bloom
Maybe dim and widen the bloom
Just make sure the changes to non-default configurations are acceptable
Maybe try and accomplish the effect in Photoshop, to get a sense of what's going on
Deja vu effect: flashing rows
Make them flash all the time
Then use a thunder-like pattern to show and hide the flash