Files
matrix/js/main.js

90 lines
2.5 KiB
JavaScript

import { makeFullScreenQuad, makePipeline } from "./utils.js";
import makeConfig from "./config.js";
import makeMatrixRenderer from "./renderer.js";
import makeBloomPass from "./bloomPass.js";
import makePalettePass from "./palettePass.js";
import makeStripePass from "./stripePass.js";
import makeImagePass from "./imagePass.js";
import makeResurrectionPass from "./resurrectionPass.js";
const canvas = document.createElement("canvas");
document.body.appendChild(canvas);
document.addEventListener("touchmove", e => e.preventDefault(), {
passive: false
});
const regl = createREGL({
canvas,
extensions: ["OES_texture_half_float", "OES_texture_half_float_linear"],
// These extensions are also needed, but Safari misreports that they are missing
optionalExtensions: [
"EXT_color_buffer_half_float",
"WEBGL_color_buffer_float",
"OES_standard_derivatives"
]
});
const effects = {
none: null,
plain: makePalettePass,
customStripes: makeStripePass,
stripes: makeStripePass,
pride: makeStripePass,
image: makeImagePass,
resurrection: makeResurrectionPass,
resurrections: makeResurrectionPass
};
const config = makeConfig(window.location.search);
const resolution = config.resolution;
const effect = config.effect in effects ? config.effect : "plain";
const resize = () => {
canvas.width = Math.ceil(canvas.clientWidth * resolution);
canvas.height = Math.ceil(canvas.clientHeight * resolution);
};
window.onresize = resize;
resize();
const dimensions = { width: 1, height: 1 };
document.body.onload = async () => {
// All this takes place in a full screen quad.
const fullScreenQuad = makeFullScreenQuad(regl);
const pipeline = makePipeline(
[
makeMatrixRenderer,
effect === "none" ? null : makeBloomPass,
effects[effect]
],
p => p.outputs,
regl,
config
);
const drawToScreen = regl({
uniforms: {
tex: pipeline[pipeline.length - 1].outputs.primary
}
});
await Promise.all(pipeline.map(({ ready }) => ready));
const tick = regl.frame(({ viewportWidth, viewportHeight }) => {
// tick.cancel();
if (
dimensions.width !== viewportWidth ||
dimensions.height !== viewportHeight
) {
dimensions.width = viewportWidth;
dimensions.height = viewportHeight;
for (const pass of pipeline) {
pass.resize(viewportWidth, viewportHeight);
}
}
fullScreenQuad(() => {
for (const pass of pipeline) {
pass.render();
}
drawToScreen();
});
});
};