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mirror of https://github.com/Rezmason/matrix.git synced 2026-04-14 12:29:30 -07:00
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7eecace63499544576d05aaaf078391df382dad2
matrix/js
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Rezmason 7eecace634 My friend recommended a much simpler blur that doesn't build any image pyramids. Unfortunately my work towards an implementation isn't very promising— it doesn't pack the same wollop as the WebGL version— but I can built my pyramids on top of it.
2021-11-13 21:25:27 -08:00
..
regl
Moved the makePyramid and resizePyramid methods from the regl solution's util module to bloomPass.
2021-11-09 20:06:59 -08:00
webgpu
My friend recommended a much simpler blur that doesn't build any image pyramids. Unfortunately my work towards an implementation isn't very promising— it doesn't pack the same wollop as the WebGL version— but I can built my pyramids on top of it.
2021-11-13 21:25:27 -08:00
config.js
My friend recommended a much simpler blur that doesn't build any image pyramids. Unfortunately my work towards an implementation isn't very promising— it doesn't pack the same wollop as the WebGL version— but I can built my pyramids on top of it.
2021-11-13 21:25:27 -08:00
main.js
Only load one solution— regl, or webgpu, not both. This requires dynamic import.
2021-11-09 18:26:00 -08:00
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