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mirror of https://github.com/Rezmason/matrix.git synced 2026-04-14 20:39:29 -07:00
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7973a11fd7df5b1d01fd98df292a246bf7271831
matrix/js
History
Rezmason 7973a11fd7 Added transform and camera matrices to the vertex shader. The matrix renderer's update shader now specifies a depth for every glyph.
2021-09-05 18:38:48 -07:00
..
bloomPass.js
Bloom pass can now be disabled.
2021-09-05 15:52:42 -07:00
config.js
Bloom pass can now be disabled.
2021-09-05 15:52:42 -07:00
imagePass.js
Came up with some performance improvements. Hopefully this will help it run better on more machines leading up to the sequel coming out.
2021-07-11 18:18:13 -07:00
main.js
Came up with some performance improvements. Hopefully this will help it run better on more machines leading up to the sequel coming out.
2021-07-11 18:18:13 -07:00
palettePass.js
Came up with some performance improvements. Hopefully this will help it run better on more machines leading up to the sequel coming out.
2021-07-11 18:18:13 -07:00
renderer.js
Added transform and camera matrices to the vertex shader. The matrix renderer's update shader now specifies a depth for every glyph.
2021-09-05 18:38:48 -07:00
stripePass.js
Came up with some performance improvements. Hopefully this will help it run better on more machines leading up to the sequel coming out.
2021-07-11 18:18:13 -07:00
utils.js
Glyphs in the renderer are now independent quads.
2021-09-03 22:34:46 -07:00
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