This website requires JavaScript.
Explore
Help
Register
Sign In
eric
/
matrix
Watch
1
Star
0
Fork
0
You've already forked matrix
mirror of
https://github.com/Rezmason/matrix.git
synced
2026-04-17 13:59:30 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
786c83cca0da173b1cb5fc6f376056867776c7b5
matrix
/
shaders
/
wgsl
History
Rezmason
786c83cca0
More tweaks to the volumetric mode debug view.
2021-11-08 23:04:08 -08:00
..
imagePass.wgsl
Ported all the post processing regl passes to WebGPU. Fixed the CORS stuff in loadTexture. Renamed createRenderTargetTexture to makePassFBO, to conform with the regl project. Added make1DTexture, which stripePass uses.
2021-11-06 05:03:16 -07:00
palettePass.wgsl
Ported all the post processing regl passes to WebGPU. Fixed the CORS stuff in loadTexture. Renamed createRenderTargetTexture to makePassFBO, to conform with the regl project. Added make1DTexture, which stripePass uses.
2021-11-06 05:03:16 -07:00
rainPass.wgsl
More tweaks to the volumetric mode debug view.
2021-11-08 23:04:08 -08:00
resurrectionPass.wgsl
Ported all the post processing regl passes to WebGPU. Fixed the CORS stuff in loadTexture. Renamed createRenderTargetTexture to makePassFBO, to conform with the regl project. Added make1DTexture, which stripePass uses.
2021-11-06 05:03:16 -07:00
stripePass.wgsl
Ported all the post processing regl passes to WebGPU. Fixed the CORS stuff in loadTexture. Renamed createRenderTargetTexture to makePassFBO, to conform with the regl project. Added make1DTexture, which stripePass uses.
2021-11-06 05:03:16 -07:00