Files
matrix/js/svg/stripePass.js

60 lines
1.6 KiB
JavaScript

import colorToRGB from "../colorToRGB.js";
import { loadText, makeLinearGradient, makePassSVG, makePass } from "./utils.js";
// Multiplies the rendered rain and bloom by a 1D gradient texture
// generated from the passed-in color sequence
// This shader introduces noise into the renders, to avoid banding
const transPrideStripeColors = [
{ space: "rgb", values: [0.36, 0.81, 0.98] },
{ space: "rgb", values: [0.96, 0.66, 0.72] },
{ space: "rgb", values: [1.0, 1.0, 1.0] },
{ space: "rgb", values: [0.96, 0.66, 0.72] },
{ space: "rgb", values: [0.36, 0.81, 0.98] },
]
.map((color) => Array(3).fill(color))
.flat();
const prideStripeColors = [
{ space: "rgb", values: [0.89, 0.01, 0.01] },
{ space: "rgb", values: [1.0, 0.55, 0.0] },
{ space: "rgb", values: [1.0, 0.93, 0.0] },
{ space: "rgb", values: [0.0, 0.5, 0.15] },
{ space: "rgb", values: [0.0, 0.3, 1.0] },
{ space: "rgb", values: [0.46, 0.03, 0.53] },
]
.map((color) => Array(2).fill(color))
.flat();
export default ({ config }, inputs) => {
const output = makePassSVG();
const { backgroundColor, cursorColor, glintColor, cursorIntensity, glintIntensity, ditherMagnitude } = config;
// Expand and convert stripe colors into 1D texture data
const stripeColors = "stripeColors" in config ? config.stripeColors : config.effect === "pride" ? prideStripeColors : transPrideStripeColors;
const stripeTex = makeLinearGradient(
stripeColors.map((color) => [...colorToRGB(color), 1])
);
const render = () => {
};
return makePass(
{
primary: output,
},
null,
(w, h) => {
// output.resize(w, h);
},
(shouldRender) => {
if (shouldRender) {
render();
}
}
);
};