Logo
Explore Help
Register Sign In
eric/matrix
1
0
Fork 0
You've already forked matrix
mirror of https://github.com/Rezmason/matrix.git synced 2026-04-14 12:29:30 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
4f257b87f761b32ee7b6952900087dcd72e314e9
matrix/js
History
Rezmason 4f257b87f7 Fixed SDF math; texture dimensions were accessed before they loaded in the REGL-based renderer
2022-10-04 21:46:26 -07:00
..
regl
Fixed SDF math; texture dimensions were accessed before they loaded in the REGL-based renderer
2022-10-04 21:46:26 -07:00
webgpu
Adding an FPS argument. The renderers now determine whether the current frame should be rendered, and passes use that to determine whether to render or not. The rain pass, however, will still update the simulation at full speed.
2022-10-03 23:45:56 -07:00
camera.js
Camera input and mirror effect now also work in WebGPU. Added the "once" parameter, which renders a single frame. Fixed bugs in gpu-buffer.
2022-08-11 00:08:05 -07:00
colorToRGB.js
Palette pass now accepts colors regardless of their color space
2022-09-29 22:15:01 -07:00
config.js
Adding an FPS argument. The renderers now determine whether the current frame should be rendered, and passes use that to determine whether to render or not. The rain pass, however, will still update the simulation at full speed.
2022-10-03 23:45:56 -07:00
main.js
Detect and advise against running through SwiftShader
2022-10-02 13:20:50 -07:00
Powered by Gitea Version: 1.25.0 Page: 151ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API